Feb 11, 2021 at 3:52 PM
Join Date: Aug 3, 2020
Location: Naples, FL
Posts: 57
Is there a way I can replace the booster(fall) entity's code with the vanilla code? I swear last time I worked on my mod, he would fall if ANP'd with a value of 10, but working on it 2 months later it no longer animates. I think the entity might be corrupted or something.