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So apparently someone has uploaded a zip with 17 different iterations of OrgView to the Doukutsu uploader. It also has MIDIs for Toroko's Theme, Doggy Wyvern theme, and one other I don't recognize right away.
It appears to be a timeline of OrgView in its development. [No shite, Sherlock!] Some of them only have two or four songs, no joke. I didn't listen to all the songs completely, but most of them just seem to have changed percussion and many differences are slight. 8/81 contains Wind Fortress. Wait, a few of them have Wind Fortress; some have earlier versions which I found on the uploader before. It appears 5 and 17 are the beta and final that we already know. (13 has a scary picture so watch out)
It would take me a while to translate the song names on the chance there are new ones (or old ones have different names), so that should be left to someone who can do it without a whole process. These look legit, but we could probably ask Pixel about the authenticity?
From my hacker's standpoint, of course, these are excellent for those with way fewer orgs so they don't have to use dummies or otherwise fill space.
(The MIDIs, by the way, are the Ikachan title screen theme, Toroko's Theme, and one I don't recognize but which sounds really good [Doggy Wyvern?].)
OVs with songs of note:
1: Alt Hero's End with intro oh god it's groovy - Alt Beta Living Waterway - Alt Gravity - First ever iteration of the theme song
2: Alt Meltdown - Alt Gravity - Alt Beta Living Waterway - Marks the first time I've found Moonsong gorgeous and not totally depressing... OH GOD OH COOL AWESOME GROOVY THE END PART
3: A totally groovy alt White Wall!
10: Alt Eyes of Flame - Phat alt Safety Beta
11/12: Alt Plant
0947: Iron Bond, the cruel Curly mod. *Something* has changed since the one I gave almost everyone... no clue what.
0718: Ooh, apparently a prequel. You're Misery, and now that's what I call a bubble wand.
0507: Oh hay, Coat Story. I already had a later version: 0545. Quote and Curly have adorable little coats. Oh, did I mention it's a sequel? 'cause that's kind of important. Strange, this version actually looks more finished...
0921: Ah, this. One of the first mods I ventured to try. This was a fun sequel that cut out just when it was getting good.
0650: Haw, I loved this one. Each door leads to a different part of CS, changed just enough to make it absolutely hilarious. Even if you can't understand the words, there's enough visual gags to break your rib cage in twain.
0992: A rather interesting sequel with very nicely done custom graphics.
0988: Augh no the return of Iron Bond (0947) halp ...Though now would be a good time to mention that beyond the evil hardness, it's an interesting retelling of Cave Story following what all happened to Curly.
Yeah, looking at the script I gifured he wanted me to find the Booster 0.8... but I had no idea where to get it and I'd already been everywhere, so I just hacked the save state. Unfortunately, even then I couldn't figure out how to get the best ending, so no run through hell for me
Anyway, for the sake of preservation, I had the names of the other mods translated:
0507 or 0545 is called Cave Story 2
0718 seems to be called hakoniwa - Miniature Garden.
0992 is called Iron Bird Story (wha...?)
0650 has proven difficult to translate.
and 0921 we couldn't find the name of.
What happened to 0925? i really want to see what happens when you get an awfully short hell run time (my map editing attempts didn't work all that much, i keep tripping up on ballos, and getting around 4:32 "4)
Well. Japanese mods? Reminds me of La-Mulana, which I once played init's original language (Japanese) due to accidentally overwriting the English version with the Japanese. And that's on my other computer, which I can't use due to it crashing since it got fixed last year. And I couldn't use the CD or DVD drives. Pity the La-Mulana mods and the La-Mulana Editor aren't translated, I'd probably make a mod of La-Mulana too.
Back to the main topic, which ten mods are the most difficult? For some strange reason, I like difficult games (La-Mulana beaten in less than twelve hours) and that said, my CS mod is deliberately made more difficult. The ten most difficult mods may be awesome, although I dislike the speed-run thing (I go by my own speed).