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Cave Story - Boss Rush!

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Sep 9, 2016 at 5:45 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#1
I present to you all my second mod ever, a boss rush with a "plot".
Take of that what you will.

This mod is pretty much done; no further releases will happen, excluding bugfixes.

Downloads are available here, in the "CS Boss Rush" folder.



Changelog:
Version 2.12

  • Quote is now actually on the computer in the "talking with Sakamotos" cutscene! (thanks to zxin for the sprites)
  • Fixed TSC error in "good" ending
  • Added someone and something to the credits
Version 2.11
  • Made hint for "good" ending in "normal" ending clearer
  • Fixed a certain entity in "normal" ending not appearing when it should
  • Corrected spelling mistake in "normal" ending: troughout -> throughout
  • Added parallax scrolling to ending screen
Version 2.1
  • Fixed Air Tank graphic when obtaining Tow Rope
  • Removed ending shortcut in Quote & Curly's House
  • Balrog 3 victory message now shows up after he jumps out of the room
  • Removed fanfare when breaking capsules
  • Removed Save Points from all areas before the Preparation Room
  • Changed intro cutscene a bit
  • Fixed inconsistent fading between Camp and Outside
  • Fixed note in Intermission appearing when CapSue quest hasn't been done
  • Added proper ending screen!
Version 2.0 - THE DEFINETLY FINAL POLISH
  • Fixed Undead Core being skipped
  • Best ending stuff:
    • Tow Rope is obtained after defeating The Core without Booster 0.8
    • Curly appears carried and unconcious in Ironhead fight
  • Fixed Ironhead no-damage bonus not activating
  • Changed "but thou must" scene to be less stupid and more meta
  • Made what you need to do in Intermission to unlock the door more obvious
  • Balrog 2 victory text now shows up after he jumps out of the room
  • Added images for trade/combine capsule operations (seen after detecting the capsule and before confirming the operation)
  • Fixed various text oddities
Version 1.61 - THE DEFINITELY FINAL HOTFIX
  • Removed delay from Life Capsule dialog in Capsule Breaker (I removed the fanfare but forgot to remove the delay for the fanfare :oops:).
  • Nemesis Capsule now becomes Blade Capsule on use, which allows you to trade the Nemesis back for the Blade. The Blade Capsule becomes the Nemesis Capsule again after trading.
  • Fixed a name in the readme.
Version 1.6 - THE DEFINITELY FINAL RELEASE
  • Changed capsule graphics a bit.
  • Reduced empty space in some maps.
  • The chest in Balrog's Place now gives the Replica Star (AKA the Polar Star) instead of the Nemesis.
  • Some dialog changes.
  • Getting HP from the Capsule Breaker now takes less time (skips over fanfare).
  • Fixed a name in the credits.
  • New/Load menu options are now in their vanilla positions.
  • Added an extra save file next to the House(?)
  • WARNING: Saves from previous versions in the Preparation Room won't work in this version (you'd load inside the floor)!
Version 1.51
  • Fixed end area inexplicably turning from night to day.
Version 1.5
  • Fixed Igor not showing up correctly.
  • Fixed endless loop in Undead Core.
  • Made the Blade look more mysterious (I.E. not King).
Version 1.44B
  • You can now return to the Landing Zone from the Preparation Room
  • Changed intro a bit
Version 1.44
  • Fixed Balfrog and Omega having glitched graphics
  • Fixed Undead Core crashing the game
  • Removed multiple saves (caused above crash)
Version 1.43D
  • Fixed Balfrog having glitched graphics
Version 1.43C
  • A fix only someone with OCD would notice. :p
Version 1.43B
  • The Whimsical Star is no longer obtainable without getting the Spur Capsule
  • Changed intro animation a bit
  • Changed weapon descriptions a bit
  • Fixed transparent pixels in Machine Gun Capsule sprite
Version 1.43
  • The Turbocharge and Whimsical Star can now be obtained!
  • Reverted some map properties
  • Changed a cutscene in Intermission
  • Saying "No" to the Capsule Breaker Polar Star Capsule prompt no longer skips scanning for Life Capsule
Version 1.42C
  • Fixed Twin Dragons failing to spawn
Version 1.42B
  • Another day, another removed devskip
Version 1.42
  • Multiple saves (from Noxid's "open-source" hacks)!
  • More vanilla-esque title screen (had to be rebuilt for the multiple save hack)
Version 1.41B
  • Fixed the Snake Capsule giving a duplicate Fireball instead of the Snake
Version 1.41
  • Removed devskip I accidentally left in
  • Some more bugfixes
Version 1.4
  • New title screen song!
  • Fixed Preparation Room being misspelled as Preperation Room
  • Rebuilt Preparation Room a bit
  • Some bugfixes
Version 1.35
  • Fixed both closed and open chests appearing in Balrog's Place
  • Unnoticeable fix in Intermission
Version 1.34
  • Minor sprite fix-ups
Version 1.33
  • Fixed infinite loop when getting the Booster v2.0 after Ironhead
Version 1.32
  • Fixed getting stuck in Preperation Room after grabbing the Polar Star capsule and reloading
Version 1.31
  • First (official) release

Credits:
  • @gamemanj - Beta Testing
  • @ZarroTsu - The original Weapon Capsule idea (that I stole)
  • @zxin - Sprites for Quote on the computer
  • @Noxid - Creating Booster's Lab and the TSC+ hack
 
Last edited:
Sep 9, 2016 at 6:29 PM
Perfectionist
CS Beta Content Discord Admin
CSE Discord Moderator
CSE2 Discord Admin
"Run, rabbit run. Dig that hole, forget the sun."
Join Date: Dec 26, 2014
Location: the back of their own hand.
Posts: 1285
Age: 118
#2
If you save in the room with the Polar Capsule and whatever and reload you get trapped because the H/V trigger causing the block-door to open isn't present.
 
Sep 9, 2016 at 6:38 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#3
If you save in the room with the Polar Capsule and whatever and reload you get trapped because the H/V trigger causing the block-door to open isn't present.
Are you fucking- Ugh.

Fixed, download new version.
 
Last edited:
Sep 9, 2016 at 6:51 PM
Serri Online
Surely, you jest
"What is a man!? A miserable pile of secrets! But enough talk, have at you!"
Join Date: Jun 27, 2013
Location: Faraway land
Posts: 1771
Age: 23
#4
I was finished with facing Ironhead, and the You Got the Booster 2.0 message keeps popping up, softlocking me from continuing the boss rush!
 
Sep 9, 2016 at 7:15 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#5
I was finished with facing Ironhead, and the You Got the Booster 2.0 message keeps popping up, softlocking me from continuing the boss rush!
Fixed, get new version.
 
Last edited:
Sep 19, 2016 at 5:37 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Sep 12, 2016
Location: Rome, Italy
Posts: 25
#6
I was playing the new version. If you talk to Sue after the Misery fight she will act as an XP shower. Is that a glitch? Also I fought the twins whitout spur and booster. How do I get it?
 
Sep 19, 2016 at 5:40 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#7
If you talk to Sue after the Misery fight she will act as an XP shower. Is that a glitch?
No, Sue secretly stores EXP capsules in her sweater. /s
This will be fixed in 1.41, which I am working on as of now.
EDIT: I wasn't able to reproduce this bug. What did you do to cause it?

Also I fought the twins whitout spur and booster. How do I get it?
If you upgraded the Polar Star to the Machine Gun or combined it into the Snake, you won't be able to get the Spur.
As for the Booster... Wait, you mean you have neither v0.8 nor v2.0?
If you didn't accept the Booster v0.8, you're supposed to get v2.0 after Ironhead.
 
Last edited:
Sep 19, 2016 at 5:43 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Sep 12, 2016
Location: Rome, Italy
Posts: 25
#8
No, Sue secretly stores EXP capsules in her sweater. /s
This will be fixed in 1.41, which I am working on as of now.


If you upgraded the Polar Star to the Machine Gun or combined it into the Snake, you won't be able to get the Spur.
As for the Booster... Wait, you mean you have neither v0.8 nor v2.0?
If you didn't accept the Booster v0.8, you're supposed to get v2.0 after Ironhead.
I completed the mod once, but I can't find anything else than the blade, polar star and missile launcher (and super missile launcher)
 
Sep 19, 2016 at 5:47 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#9
I completed the mod once, but I can't find anything else than the blade, polar star and missile launcher (and super missile launcher)
To get the other weapons, accept the capsule when it's offered (all capsules are only offered once!) and take it to the Capsule Breaker.
You still haven't explained not having the Booster at the Twin Dragon fight.
 
Sep 19, 2016 at 5:49 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Sep 12, 2016
Location: Rome, Italy
Posts: 25
#10
To get the other weapons, accept the capsule when it's offered (all capsules are only offered once!) and take it to the Capsule Breaker.
You still haven't explained not having the Booster at the Twin Dragon fight.
I just played the mod and I fought every boss whitout a Booster 0.8 nor 2.0
 
Sep 19, 2016 at 5:54 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#11
I just played the mod and I fought every boss whitout a Booster 0.8 nor 2.0
What? OK, there are two ways to get a Booster:
  1. The Booster v0.8 should be offered to you after beating Monster X.
  2. If you refused to take the Booster v0.8, you should get the Booster v2.0 after Ironhead.
And I just tested Case 2, it's working perfectly.
How did you glitch past both of the-
Wait.
Did you interact with the first door in the Intermission? Because I may or may not have left a devskip there.
 
Sep 19, 2016 at 5:55 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Sep 12, 2016
Location: Rome, Italy
Posts: 25
#12
How did you glitch past both of the-
Wait.
Did you interact with the first door in the Intermission? Because I may or may not have left a devskip there.
I think I did
 
Sep 19, 2016 at 5:57 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#13
Well, there's your problem. It was my fault all along! :oops:
...I still don't know where you got the "Sue acts as XP shower after Misery fight" from...
 
Sep 19, 2016 at 5:58 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Sep 12, 2016
Location: Rome, Italy
Posts: 25
#14
...I still don't know where you got the "Sue acts as XP shower after Misery fight" from...
I think I messed up too. It was before the Misery fight.
 
Sep 19, 2016 at 6:02 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#15
Sep 19, 2016 at 6:04 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Sep 12, 2016
Location: Rome, Italy
Posts: 25
#16
I'm already playing on the newest version.
 
Sep 19, 2016 at 6:05 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#17
Sep 19, 2016 at 6:10 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jun 24, 2016
Location: Israel
Posts: 121
Age: 30
#19
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