Feb 26, 2018 at 3:36 PM
Join Date: Feb 26, 2018
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Posts: 46
It has recently come to my attention, that missile/super missile launcher in NXEngine deals incorrect damage. Sadly, there's no info anywhere on how much it should actually do. So if anyone knows how much 1 missile/super missile on each level do, how much boomflashes they spawn, and how much damage those boomflashes do - i need your help.
I've tinkered a little with bullet.tbl in CS+ and it looks like missiles themselves doesn't deal any damage at all, only boomflashes do. But that doesn't compute: in bullet.tbl damage for 1 boomflash of single regular missile is set to 1. One missile should spawn 1 boomflash (because missile is set to be inactive right after that), which spawns two smoke clouds, but i clearly see 6 boomflashes with lvl1 missile.
I've tinkered a little with bullet.tbl in CS+ and it looks like missiles themselves doesn't deal any damage at all, only boomflashes do. But that doesn't compute: in bullet.tbl damage for 1 boomflash of single regular missile is set to 1. One missile should spawn 1 boomflash (because missile is set to be inactive right after that), which spawns two smoke clouds, but i clearly see 6 boomflashes with lvl1 missile.