By S. P. Gardebiter (cacao@freenet.de) The map information starts at Each map-entry is totally 0xC8 in length. 0x00 - Tileset 0x20 - Filename 0x40 - Background Type 0x44 - Background Name 0x64 - NPC Sprite-Sheet 1 0x84 - NPC Sprite-Sheet 2 0xA4 - Major Boss 0xA5 - Mapname There are 0x5F (95) maps. In there original exe there is space for 0x80 (128) maps. Major Boss list: 0x00 - No Major Boss 0x01 - Omega 0x02 - Balfrog 0x03 - Monster X 0x04 - The Core 0x05 - Iron Head 0x06 - Dragon Sisters 0x07 - Undead Core 0x08 - Heavy Press 0x09 - Ballos