Like cheeser said, 3D/RM is too "rave-y". Original is best. Also +/New is WAAAAAY too quiet, it's insane. When I played the wiiware version, I had to turn my T.V. volume up triple the amount i needed for the original to match.
I honestly found myself having to turn
down the volume on my TV quite a bit while playing the Wii version, simply because of how much it totally butchered the vast majority of the game's soundtrack. And before you call me a nostalgia fanboy, let me tell you that the Wii version, believe it or not, was actually the very first version I played.
>implying there aren't others including me who have played wiiware first
Ironically, there were actually some parts that I liked about the WiiWare edition's soundtrack; it just
sounded terrible (and the fact that the American version lacked the proper percussion certainly didn't help either.) For example:
NAILED:
Game Over theme
Mimiga Village
Eyes Of Flame
Labyrinth Fight
Last Battle
Running Hell
Balcony
Run!
Balrog's Theme
Seal Chamber
Quiet
Living Waterway
(12 songs)
MEDIOCRE:
Jenka 2
Last Cave
Geothermal
Charge
Life Capsule
Pulse
Egg Corridor
Meltdown 2
Moonsong
Hero's End
(10 songs)
BUTCHERED:
Plantation
Gestation
Gravity
On To Grasstown
Oppression
Scorching Back
The Way Back Home
(7 songs)
Unfortunately, although there were some definite gems here and there, more than half of it just ultimately felt like way too much of a downgrade from the old soundtrack. It's really a shame...
Cave Story 3D, on the other hand, honestly nailed just about every song in the game, as I already mentioned before. Honestly, though...who else thought that the 3D version of Moonsong sounded a little bit...
too stereotypically Chinese?