Using ptcop in GameMaker

Oct 16, 2016 at 5:41 PM
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So in the game I'm working on in GameMaker, I've been trying to get the music I wrote in pxTone to loop a specific way, I got it somewhat done through scripting, but there's a pause in the loops, does anyone know a way to use the ptcop files in GM:S, or convert the files to xm?
 
Oct 16, 2016 at 11:19 PM
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I know right now that there's no actual way to read Ptcop files in Game Maker Studio, but, I'm very sure that it's possible due to the DLL functionality that Game Maker offers

If someone can actually code an Extension (be it gml or dll) for ptcop, that'd be amazing.
 
Oct 17, 2016 at 2:29 AM
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Isn't that exactly what the pxtone dll is for?
 
Oct 17, 2016 at 4:02 AM
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Well I tried pxeasy since the original is meant for C++, but I couldn't figure out how to call the file
 
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