TSC Anomalies

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Feb 22, 2008 at 10:54 PM
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I was looking through the TSC files for all the levels the other night, and noted some unusual things. Some of these have already been noted (beta testing, etc) but a few were unknown to me. I thought I'd share.

Number One

Looking in Map 2 (Egg Corridor), one will find this script under event 505:
Code:
#0505
<PRI<MSG<FAC0013What...?<NOD<CLRWhere am I...?<NOD
What did I...?<NOD<CLRWho are you?<NOD<END
When I first saw it, I thought it might be some of Sue's text, but it turns out it's actually Jenka's.



(Note: I created a signpost to point to event 505 when read.)


Number Two

Looking in Map 9 (Labyrinth 1), I found this at the end:
Code:
37: MazeI      0640 - 0659
0640:‰“ž—ˆ
0641:”àŠJ‚*
0642:ƒ‰ƒCƒtƒJƒvƒZƒ‹
I'm thinking the text might be something in japanese that my computer isn't rendering? Can someone help me out with this?


Number Three

In Map 40 (Camp), you'll find this under event 200:
Code:
#0200
<KEY<MSGThe mysterious robot,
Monster X...<NOD
Your chance to attack
is when its hatch opens.<NOD<END
I don't remember this ever being accessible... can someone verify?


Number Four

In Map 46 (Dark Place), this is found under event 330:
Code:
#0330
<PRI<MSGYou see a button.<NOD<SOU0043<CLR<MSGPressed it.<NOD<CLO
<WAI0050
<SOU0071
<CMP0007:0035:0000
<CMP0008:0035:0000
<CMP0026:0031:0111
<WAI0050<END
<END
(Note: It's almost identical to the script under event 330 on the previous map.)


Number Five

In Map 56 (Plantation), this is under event 298:
Code:
#0298
<PRI<MSG.....<NOD<END
<PRI<CMU0000<MSGYou're one of those killer robots!<NOD<FAO0004<MYD0002<CLR
Oh, you got me...<NOD<TRA0057:0094:0011:0014
You end up in the jail, with Mahin.


Number Six

Nothing too interesting here, except notes from Pixel to his testers.

Map 43 (Labyrinth B), event 110
Map 53 (Outer Wall), event 120


Anyway, I was just wondering what ya'll thought of any of these.

Yay first post!!
 
Feb 22, 2008 at 11:32 PM
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Hiyas! Wow, that's... wierd. Jenka in the Egg Corridor.
 
Feb 22, 2008 at 11:49 PM
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The 1st one is believed to be one of Igor's phrases, if I'm not mistaken. There must've been a facepic in between Jenka's and red-eyed Toroko's before the initial release, it seems...

#2 baffles me, as well... Google Translate doesn't do its job when I Copy/Paste it there...

The 3rd one would've really been helpful for any CS newbie battling Monster X for the 1st time. My guess is that one of those Blue Robots may've said the phrase, but never made it to the final release...

My guess for the 4th one is a button revealing some hidden shortcut going from Dark Place to the unreleased Cook map. Then, the fireplace in Cook leading to the empty fireplace at Jenka's House. That might explain why the Ironhead battle is skipped after you return to Waterway (Though it's not possible to return there in normal gameplay)...

#5 is spectulated to be dialogue for a Stealth scene in Plantation, where the player had to avoid detection of Drolls (Those humanoid things that counterattack if you shoot them), and maybe the other hostile creatures, too...

As for #6, I believe you got the messages spot on, so there's no need for me to comment.

EDIT: I also noticed there was text on the normal Balcony area (No blocks falling) saying-
Code:
#0199
<PRI<MSGNice job.<NOD<END
<FAO0004Ending.<NOD<CLO<CMU0033<CRE<WAI9999<END
And the alternate Balcony area has this message-
Code:
#0199
<PRI<CMU0033<MSGThank you for testing!
The next part is still
under construction...<NOD<RMU<END
These, of course, are merely an extension for #6...
 
Feb 25, 2008 at 6:41 PM
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^_^
These things are worthy of lols.
*Snicker*
Jenka is the Last Guardian of the Eggs!
 
Feb 25, 2008 at 8:15 PM
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Haha, lol.
Man, where does everyone find out about this unreleased stuff?
 
Feb 25, 2008 at 8:17 PM
Cold Agony of Resolute Vacuum
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WarriorX said:
Haha, lol.
Man, where does everyone find out about this unreleased stuff?
They're all in the TSC for the maps listed, and the project information is on Pixel's webby.
 
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