Sep 10, 2011 at 1:48 PM
This thread is well overdue. But yeah, title says it all really.
This is what I was going to say. It's not difficult to translate the game if you know how the translator works, but most "console gamers" (mainly those who picked up Cave Story on the Wii Ware or DSi Ware, like I did) who have little experience with computers may have trouble. My first time downloading Cave Story I downloaded the Deluxe Version just for the pre-patched game (at the time I didn't care much for the artwork, which I now come to admire). Thanks!Captain Fabulous said:A pre-patched English translation? Or will AGTP not let us?
I believe it's Aeon Genesis, tho ones who made the translation.Cave Story said:Edit: I'm not totally sure what "AGTP" is, but let's hope they don't prevent the creation of a pre-patched English version. I mean, the Deluxe Version comes pre-patched; why can't the game just be a standalone download?
That's what I thought, but Aeon Genesis doesn't have a P in it.Shimmyzmizz said:I believe it's Aeon Genesis, tho ones who made the translation.
I wonder if he'd respond faster if you put the game up anyway.andwhyisit said:You'd think 4 months would be enough time to reply to a simple email.
Haha, I second that motion. (I'm sorry if it annoys anyone that I make "seconded" or "third-ed" posts. I'm aware it is in violation of a minor rule, but I try to give my posts substance; and do not do it for an increased post count. If I irritate anyone by posting "seconded" or "third-ed" with a little dialogue afterwards, please tell me and I'll stop. I noticed I've been doing a lot of those lately.)Captain Fabulous said:I wonder if he'd respond faster if you put the game up anyway.
Probably not. Plus I wouldn't really do it that way anyway.Captain Fabulous said:I wonder if he'd respond faster if you put the game up anyway.
Done, except for soaprun. Anyone have a screeny? I can't take one due to the game's indefinite offline status.cultr1 said:Update other works by Pixel (soaprun, etc.) and possibly a more clear link to Pixel's dev blog?