so hey, I made a TSC event creator

Dec 2, 2019 at 10:07 PM
Junior Member
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I made a website to help you make TSC events.
it can be accessed here.

please report any bugs you find here as an issue, and tag it with the "tsc creator" tag.

Screenshot
preview-png.6168
 
Last edited:
Dec 3, 2019 at 7:06 PM
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<FAI and <FAO should display the direction proper rather than the number
Other things like <CMU should also display the song name rather than the numbers
Ideally every number based thing that has a visual aspect could benefit from a preview or description of exactly what your chosen number / option does.
 
Dec 3, 2019 at 9:11 PM
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<FAI and <FAO should display the direction proper rather than the number
Other things like <CMU should also display the song name rather than the numbers
Ideally every number based thing that has a visual aspect could benefit from a preview or description of exactly what your chosen number / option does.
p371874-0-screenshot20191125at10.png


it's already planned. here are the argument (input) types and what they'll do (this is already in the script.js file for the creator):
Code:
/*	*
	*	Arg types:
	*	
	*	text:
	*	normal text. no verifications
	*	
	*	weapon:
	*	weapon code.
	*	extends num.
	*	will show a dropdown with weapons' names and pics
	*
	*	ammo:
	*	extends num.
	*	cannot go below 0
	*	
	*	event:
	*	num. 
	*	cannot go above 8000 or below 1
	*	
	*	entity:
	*	num.
	*	if I can, it will show a dropdown of all entities
	*	that's long term, though
	*	for now, it will show num input
	*	
	*	num:
	*	basic num
	*	shows num input
	*	
	*	direction:
	*	dropdown
	*	will show "Left", "Right", "Top", "Bottom"
	*	
	*	flag:
	*	extends event
	*	
	*	equip:
	*	dropdown for equipment
	*	
	*	face:
	*	will show face picker (maybe?)
	*	
	*	graphic:
	*	uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh extends num for now
	*
	*	illustration:
	*	see graphic
	*	
	*	item:
	*	will show items dropdown?
	*	
	*	map:
	*	just a num. can't go over 200
	*
	*	npc:
	*	specific npc
	*	num
	*
	*	sound:
	*	uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh if I find a list of all the sounds i'll probably add it
	*	
	*	tile:
	*	extends num
	*	
	*	x:
	*	x coord - cannot go below 0
	*
	*	y:
	*	extends x
	*	
	*	ticks
	*	extends ammo
	*
	*
	*	music
	*	will show drop-down showing music
	*	
	*	mapflag
	*	extends num, but max is 127
	*
	*	universe
	*	dropdown
	*	0000 for normal, 0001 for zero-G and 0002 to disallow movement.
	*	
	*	islandfall
	*	dropdown
	*	0000 to have it crash and 0001 to have it stop midway
*/
 
Dec 4, 2019 at 12:14 AM
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This is probably going to help a lot when working on subsurface.
Ya know, that mod I haven't worked on in 3 months!
 
Dec 4, 2019 at 2:18 AM
Soup Man
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~~can you make this but for x86 assembly hacks~~

this is neat but i feel like just learning in CE is better since it already has the list of commands on the right side
nice work tho
 
Dec 4, 2019 at 2:49 AM
Junior Member
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This is probably going to help a lot when working on subsurface.

Happy to help!
A major bug I've identified is that you can't input text, because it tries to input that as a number. It should be fixed by tomorrow at the latest.
edit: fixed it.
still haven't added any visual inputs tho lol, it's all still numbers and text
edit: broke it again lol, now nothing but text works
edit: fixed that too

that mod I haven't worked on in 3 months!

i know that feeling



~~can you make this but for x86 assembly hacks~~

this is neat but i feel like just learning in CE is better since it already has the list of commands on the right side
nice work tho

I'm sorry, but I don't work in / with assembly in any way.
It's a completely separate thing, and I have no experience with it.

about CE:
that's fine. while I made it to help people learn, I get that not all (or even many, if any) people will prefer to use this
 
Last edited:
Feb 7, 2020 at 10:41 PM
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