May 17, 2020 at 9:15 AM
Thank you for explaining how to do so. I have it working now. Thanks again!oh, do you mean for the records? like for the hell run? if you want to edit them boosters lab has the hackinator which, in the hacks for the title screen, has the records and it tells you the value for a minute, the rest is simple math.
The sprites that are highlighted are the ones in use.So regarding Balrog's sprites, I need help in sorting out which sprites he uses during the second (Hover) and third (Missile) battles with him. I intend to use the Hover and Missile for the second phase of the Diamond Dog battle.
Yes, but only through NpcSym or any of the bitmaps in the data folder (barring Face.bmp), and you'll need ASM to assign framerects to the much larger sheet.I have a quick question: can I make entity sprite sets as big as I please or that just isn't possible in normal conditions?