you mean the code for what? the life capsule? I can't give you that code because I ereased it. All I have for entities is 3 doors, and a life capsule( that I'm deleting).LunarSoul said:Could I see your code, and a list of your entities? Spoilered, of course. Maybe I can find the problem.
Well, how would I do that?LunarSoul said:You don't. Ever.
The best you could do is increase the size of the tileset and copy/paste another under the first.
I just told you...linkruler said:Well, how would I do that?
jed37 said:...Unless you're talking about switching from one tileset to another, during an event.
I can't think of a way to do that without ASM.
When do you use CMPs, Jed?LunarSoul said:Then CMP everything.
If the new tileset only has a different color theme then this would be a pretty good addition, don't you agree Noxid?Noxid said:What??
Changing the tileset... changes all the tiles on the map.. to the new tileset.
How would it not change the room unless the new tileset was exactly the same as the old one.
Maaaan, I've been trying to quick-switch from one map to an identical one during a cutscene, to get around the whole, "only two npc-tilesets per map" thing. And... It's not pretty. It works, but it's not pretty.Noxid said:No. Just make a new map with a different tileset.
It's not like palette swapping entire levels is a common practice.
That's too harsh man. You could've said "Not really" or "I don't think so".Noxid said:
It isn't common at all, but it would quite interesting to create.Noxid said:Just make a new map with a different tileset.
It's not like palette swapping entire levels is a common practice.