To anyone interested, answering this question would directly lead to an improvement to the Blade Mod.jed37 said:Anybody know where the level 1 blade's hitrects are in the code?
or what they'd look like?
That's used in the main game, when you get the mimiga mask.gamefreak11221 said:I mean, in the MyChar.pbm there was a mimiga version of the main character...is it used? If it was that means i need to modify it too if not then i'll just leave it
What?! And you're making a mod?gamefreak11221 said:I haven't beaten the game yet -.-"
But the game uses 16x16. You seem to have miscounted.gamefreak11221 said:I have another question, can i use 16x16 tiles instead 17x17 tiles that the game uses?
Did yoownload the Cave Story deluxe packadge by any chance? It comes with a copy of Sue's Workshop I believe. Is that the reason you have started modding without finishing the original game? Or did you have a game idea, and then see that this game is easilly hacked? I'm just curious.gamefreak11221 said:sorry about that and whats the problem making a mod w/o finishing the game?
Most people make a mod because they loved Cave Story (which involves them beating the game). It almost seems kind of wrong to make a mod if you haven't beaten it, not to mention that you would be uninformed compared to other modders.gamefreak11221 said:sorry about that and whats the problem making a mod w/o finishing the game?
You need assembly hacking. I describe the general process in this post.Firehead said:What I do to execute a action by pressing any button(like up or down)?
Firehead, I suggest that you read the beginner's guide to Cave Story assembly. I wonder who wrote it. Hrm..Firehead said:I'm not doing this alone. Did you checked the thread?
I'm only a begginer in ASM like any other. And I want to learn everything I can.