Probably a Mod

Nov 30, 2014 at 6:36 AM
squidward
"The Ultimate Sword of Extraordinary Magnitude"
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For some reason, I decided to start working on a mod...

So then, here's two screenshots and a song.

There's not much to do yet. I have a lot of work ahead of me.
Also, most of what you see is probably going to change.

0.0.0.2 Changes:

added pitfall
changed colors
added enemies
changed many events
tweaked minor things
attempted to balance damages
altered balrog projectile behavior
altered (some) enemy sprites
testing implementation of "bloodspending"
added more mushrooms

song

Demo 0.0.0.2

Demo 0.0.0.1
 

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Nov 30, 2014 at 6:42 AM
War criminal
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
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This looks like a pretty promising mod. I hope to see more from it! :)
 
Nov 30, 2014 at 7:03 AM
squidward
"The Ultimate Sword of Extraordinary Magnitude"
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I have to think about a name. Not really my strong suit though.

90% of my work so far has been cosmetic stuff. Though now since I have some tilesets laid out I can get to mapping.
I don't plan to release a demo until several areas are complete.
 
Nov 30, 2014 at 7:06 AM
beep boop
Bobomb says: "I need a hug!"
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Make the boss more menacing by making him a have a gaseous look. That'll seal the deal. A name could be something, anything, without the word "Story" at the end. Something like the "Saga of Desoron tm". That seems fitting...
 
Nov 30, 2014 at 7:09 AM
squidward
"The Ultimate Sword of Extraordinary Magnitude"
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So Safusaka Story is out of the question?
 
Nov 30, 2014 at 7:12 AM
beep boop
Bobomb says: "I need a hug!"
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No, but Safusaka's Tale sounds pretty cool...
 
Nov 30, 2014 at 7:25 AM
Senior Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
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Oh crap this actually looks pretty neat.
 
Nov 30, 2014 at 7:52 AM
beep boop
Bobomb says: "I need a hug!"
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I'm the name rater! I'm sorry for being an assoholic beverage. Please forgive me.
 
Nov 30, 2014 at 8:03 AM
hi hi
"What're YOU lookin' at?"
Join Date: Oct 17, 2011
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I only want you to understand that changing "Story" to "Tale" doesn't really enhance the name.
It's better to think of something original, like... Saga of Desoron or something you suggested earlier. +1 for you for that attempt, though.
 
Nov 30, 2014 at 4:48 PM
Soup Man
"In Soviet Russia, graves keep YOU!"
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this looks nice
 
Last edited:
Nov 30, 2014 at 5:00 PM
scrungy
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TheVirtualBoy said:
This looks WAY better than Ghost Kitten's Adventure 2!

GKA2 was basically Cave Story with a floating cat
 
Nov 30, 2014 at 5:01 PM
Soup Man
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 15, 2014
Location: IN YOUR HEAD, SHIT FOR BRAINS
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Yeah it was...
 
Nov 30, 2014 at 5:06 PM
Amaya
Discord Group Moderator
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You should just keep it at "Probably a Mod" and we could make a trifecta of sorts. Not A Mod, the unfinished mod of despair, Probably A Mod, the in development mod of hope, and A Mod, the not started mod of potential. o.o

That aside, I like your graphics. Good luck with it. :)
 
Nov 30, 2014 at 9:04 PM
thinks dogs are cool
"All your forum are belong to us!"
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Polaris said:
You should just keep it at "Probably a Mod" and we could make a trifecta of sorts. Not A Mod, the unfinished mod of despair, Probably A Mod, the in development mod of hope, and A Mod, the not started mod of potential. o.o

That aside, I like your graphics. Good luck with it. :)
I agree with Polaris here. Can't wait for a demo or something to come out! :3
 
Nov 30, 2014 at 10:14 PM
scrungy
Bobomb says: "I need a hug!"
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This is the first mod that I've actually taken interest in for a long while now.
Nice work so far, and I can't wait for a demo!
 
Nov 30, 2014 at 10:54 PM
squidward
"The Ultimate Sword of Extraordinary Magnitude"
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Thanks guys, I hope I can get something out soon as well.


Brainstorm time.

Just writing down whatever comes into my thoughts.

1. random kid saves world but not protagonist
2. somebody who used to be the one has to rise again (not you)
3. evil guy goes good but still has to pretend otherwise
4. small army vs endless onslaught
5. sometimes no combat, script based also dodging
6. infiltration guerilla warfare
7. huge twist
8. antagonist has crush on protagonist's friend
and vice versa but neither know
9. computer level
10. space shooter level
11. linear stages sometimes 2 paths but open overworld
12. cinematics
13. challenge levels
14. pop culture reference
15. multiple branches
16. travel to train with ancient master
17. robot invasion
18. hilarious plague
19. pirates
20. progressive consequential scripts
21. decisions made can make or break final outcome(s)!
22. maps can change due to certain behavior
23. maps can become inaccessable after certain points or events
24. old areas hold new secrets
25. also they will have tougher enemies
26. the "I see a cool weapon up there but can't get it syndrome"
27. in game band's name resembles real world band
28. tragedy
29. suspense
30. starts with simple pizza delivery
31. surviving is not your primary concern
32. autosave (maybe)
33. shortcuts to hub world
34. debug room
35. fast travel
36. weapon room
37. dynamic npc behavior
38. shops
39. long stretches without shops
40. can buy life jar
41. timed areas
42. shrink to go inside someone ala magic school bus
43. frizzle cameo
44. don't number everything
45. only significant areas have names
46. part metroidvania (castle section)
47. expect strange wind blowing through you
48. also expect to be in jail without weapons
49. ending may not be the end
50. no such thing as too ambitious
51. dance music
52. blue color scheme
53. custom music,tiles,etc
54. city location, mountains, forests, outskirts, underwater, islands, castles, space, computers and more
55. custom sfx
56. replayability
57. investigation and courtroom drama
58. start as normal guy using teeny peashooter and fighting bugs
59. end as (depends) armored warrior with massive weaponry or lighter stealthier stuff if that's what you're into
60. end with fighting freakish mutants and rulers of the galaxy
61. no shitty mazes
62. some puzzles I guess
63. some areas are super nice and atmospheric but end up nowhere
64. well something might be hidden
65. areas that you aren't expected to beat that can be accessed early on but you can beat if you're hardcore
66. possible sequence breaking
67. emotions
68. funny jokes
69. confusing dialouge
70. no reference to cave story
71. well maybe a critter somewhere
72. no reactor cores
73. choose your path
74. loose classes
75. no rpg elements
76. except maybe elemental advantages (yeah right)
77. jokes about game industry
78. ironic cliches
79. music level
80. this will take years if I even bother
81. start from mostly scratch
82. the chrono trigger
83. not too much 4th wall breaking
84. especially during tragic immersive moments (well maybe once)
85. as you progress you may lose hope, player character is sculpted by decisions,
if you take agressive paths and are reckless you will be more forward, arrogant, less fighting = easygoing.
death count matters, sin count, ultimate weapon is based on character outcome
86. joke weapon, sucks
87. joke weapon is secretly good
88. noir satire
89. serious forboding so that on your second playthrough you gotta go wubba-wha
90. distinct characters and if generic npcs they will still be distinct
91. sudden unexpected tragedy
92. important thing gets lost
93. spend a while trying to find it
94. what you do may cause it to get destroyed or end up in the wrong hands
95. parcel delivery
96. occasional bossfight (not)!
97. without important thing you have to go to... hard or easy path, trying to figure out which makes more sense
98. lots of reading and context clues
99. problems but a mimiga ain't one
100. nobody will get this far
 
Dec 1, 2014 at 1:15 AM
2dbro
"Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
Join Date: Jan 10, 2014
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How about "Quest of the Unnamed" or something fancy
Or "Whatisthenameforthismod Story"
 
Dec 2, 2014 at 8:26 AM
squidward
"The Ultimate Sword of Extraordinary Magnitude"
Join Date: Jan 27, 2009
Location: ✨✨✨✔✔✔
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Age: 29
Here's a super, super small demo.

GOSH
 
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