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This is the biggest update you will ever see.
Thanks to my persitant annoyingness and Noxid's assembly smarts, and a little bit of Pixel's laziness, we've cracked it.
That is to say:

You can now have WAV's in Cave Story

How, you ask?
All I know is that some stuff got undummied and a few functions re-pointed.
Or something.
And that it somehow involves my earlier theory about the drums being imported as WAV's.

Either way, I present you:

CS Org Complete - Unlocks all the instruments available in OrgMaker 2.05 [Best for new mods]
CS Org Manual - Contains a pile of something that you somehow turn into assembly hacks, and a handy-dandy batch instrument importer to save you time. As a bonus, said instrument importer can be used if you plan on massive instrument changes. [Best for existing mods]

If I didn't say it already: 99% of the work for this was done by Noxid.

So there you have it.
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