modmod the mod (mod)

Jul 3, 2017 at 9:01 PM
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welcome to mod mod the mod where the mod is a mod (mod).
Honestly there's nothing to say about this mod other than that I've been working on it since I got home from vacation a few days ago.

download https://mega.nz/#!M0UWiQCS!KSTdhfmAlNde_0DzOWOzp2aEzEKvQOGf5WSoCfDfvDA
OLD VERSION: https://www.dropbox.com/s/wh6gixscz6l027c/modmod.rar?dl=0
screenshots:
p359179-0-z7masgx.png

p359179-1-erauh1m.png

p359179-2-hwj3gfw.png
 
Last edited:
Jul 4, 2017 at 12:14 AM
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I have never seen a URL from "mega.nz" before, I'll try this out once someone else confirms that the download site is safe.
 
Jul 4, 2017 at 12:18 AM
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I have never seen a URL from "mega.nz" before, I'll try this out once someone else confirms that the download site is safe.
Also added a dropbox link uwu
 
Jul 4, 2017 at 1:02 AM
2dbro
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I have never seen a URL from "mega.nz" before, I'll try this out once someone else confirms that the download site is safe.
mega.nz is just another widely-used file sharing website. I'm more skeptical about Google Drive links than a mega link.
 
Jul 4, 2017 at 1:07 AM
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mega.nz is just another widely-used file sharing website. I'm more skeptical about Google Drive links than a mega link.
i prefer dropbox because you can instantly download from it but i just like mega's layout and style more
 
Jul 4, 2017 at 2:21 AM
Soup Man
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excuse me it's a rar file do you know how long it takes to open 7zip
 
Jul 4, 2017 at 2:31 AM
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Jul 4, 2017 at 2:55 AM
The "C" in "college" is for "crippling debt".
Bobomb says: "I need a hug!"
Join Date: Nov 12, 2014
Location: East Coast America
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Oh well I can't open it anyway then. My port of Linux is slowly falling apart and the Software store no longer updates and there are no suitable built-in WinRar substitutes. IDK why there wouldn't be a file unpacker capable of opening more than a .zip file built in but whatever Zorin peeps, it's fine. I'll see about testing this if and when I get my new laptop.
 
Jul 4, 2017 at 6:48 PM
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-Double Jump is called Booster v0.8. Very nice mod you make here. It's not even auto-equipped.
Please be civil.

Anyways, I'll give this mod a look before I go work on my own project.

Before we begin, it seems like you left some unnecessary files in the mod folder:
- window.rect
- OrgView.exe
- Manual

The lack of a changed pre-title cutscene, title screen, or game window name concern me, but who knows? Maybe it's intentional?

p359204-0-fafiuxr.png

sure, why not?

p359204-1-wsvel7t.png

yup, that's a debug room
yknow, i really should make more debug rooms of my own

p359204-2-bqkkvpg.png

this is why you don't exceed 5 weapons

p359204-3-d0qz8eb.png

said no to changing the spur to the machine gun and promptly softlocked the game

alright, enough goofing around

upon saying no to the debug room, you should immediately run a <CLO to close the message box
having a blank message box sitting there as the screen fades in looks weird

p359204-4-usglbtt.png

but where's the green

p359204-5-4bikayq.png

who's king?

p359204-6-nccbyg7.png

tiling in general feels a little bland
maybe try breaking up the slope here and the flat ground from before a bit more?

i like the idea of getting max hp by beating bosses, though i think it could have used a sound effect to go with the "maximum life up" text

p359204-7-msjl5hd.png

feels pretty empty, too

p359204-8-qtpu4sz.png

now with a door floating in the background
(would look better if there were actual background tiles to put around it)

said door also lacked a door opening sound

p359204-9-gf5tbyj.png

oof
the purple critter shots still do 5 damage when my current max is 10
the blade makes it easy to fight them, but it's not necessarily the best

p359204-10-vw7olsr.png

red ogre
more like
dead ogre

also the red ogre kind of just poofed out of existence without so much as a cloud of smoke
probably could have used a message box like the previous "monster"

p359204-11-4ckkebt.png

don't lie to me, game
i'm clearly looking intently at the chest

p359204-12-iwgk9fo.png

methinks you intended to have the ! after the second =
as it is, the item's called "Double Jump!"

Zxin mentioned this earlier, but you should also change the item's name to Double Jump in the code along with auto-equipping it

in my opinion, the fuel for the Double Jump should be lowered a bit more
right now it's still more "booster" than "second jump"

yet another door with no sound, though this time it's also lacking an <ANP

p359204-13-eoukfto.png

i can't go back through the door despite it being open
no message or anything

p359204-14-nl3ewml.png

shoot, i don't have enough moneys
also Zxin was right, there should probably be an message or graphic to show that the value under your health and exp is your money

p359204-15-9evbrzc.png

oh

All in all, I think the mod has some potential. However, it needs a lot of love in most departments, and I believe that the money system could use a little work; it feels weird using it as both weapon experience AND money.
 
Jul 4, 2017 at 7:12 PM
Senior Member
"Wahoo! Upgrade!"
Join Date: Aug 14, 2016
Location: somewhere in Louisiana
Posts: 65
Please be civil.

Anyways, I'll give this mod a look before I go work on my own project.

Before we begin, it seems like you left some unnecessary files in the mod folder:
- window.rect
- OrgView.exe
- Manual

The lack of a changed pre-title cutscene, title screen, or game window name concern me, but who knows? Maybe it's intentional?

p359204-0-fafiuxr.png

sure, why not?

p359204-1-wsvel7t.png

yup, that's a debug room
yknow, i really should make more debug rooms of my own

p359204-2-bqkkvpg.png

this is why you don't exceed 5 weapons

p359204-3-d0qz8eb.png

said no to changing the spur to the machine gun and promptly softlocked the game

alright, enough goofing around

upon saying no to the debug room, you should immediately run a <CLO to close the message box
having a blank message box sitting there as the screen fades in looks weird

p359204-4-usglbtt.png

but where's the green

p359204-5-4bikayq.png

who's king?

p359204-6-nccbyg7.png

tiling in general feels a little bland
maybe try breaking up the slope here and the flat ground from before a bit more?

i like the idea of getting max hp by beating bosses, though i think it could have used a sound effect to go with the "maximum life up" text

p359204-7-msjl5hd.png

feels pretty empty, too

p359204-8-qtpu4sz.png

now with a door floating in the background
(would look better if there were actual background tiles to put around it)

said door also lacked a door opening sound

p359204-9-gf5tbyj.png

oof
the purple critter shots still do 5 damage when my current max is 10
the blade makes it easy to fight them, but it's not necessarily the best

p359204-10-vw7olsr.png

red ogre
more like
dead ogre

also the red ogre kind of just poofed out of existence without so much as a cloud of smoke
probably could have used a message box like the previous "monster"

p359204-11-4ckkebt.png

don't lie to me, game
i'm clearly looking intently at the chest

p359204-12-iwgk9fo.png

methinks you intended to have the ! after the second =
as it is, the item's called "Double Jump!"

Zxin mentioned this earlier, but you should also change the item's name to Double Jump in the code along with auto-equipping it

in my opinion, the fuel for the Double Jump should be lowered a bit more
right now it's still more "booster" than "second jump"

yet another door with no sound, though this time it's also lacking an <ANP

p359204-13-eoukfto.png

i can't go back through the door despite it being open
no message or anything

p359204-14-nl3ewml.png

shoot, i don't have enough moneys
also Zxin was right, there should probably be an message or graphic to show that the value under your health and exp is your money

p359204-15-9evbrzc.png

oh

All in all, I think the mod has some potential. However, it needs a lot of love in most departments, and I believe that the money system could use a little work; it feels weird using it as both weapon experience AND money.

Thank you for your review! Like I said it was sorta just thrown together and there are still lots of flaws that came out of laziness, like the door not being reenterable and the chests not opening. Those will definitely be fixed in the next update!
 
Jul 4, 2017 at 7:59 PM
Giving it my all and shooting for the moon.
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Jul 4, 2017 at 10:40 PM
Senior Member
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Join Date: Aug 14, 2016
Location: somewhere in Louisiana
Posts: 65
Fuck me, this "Zxin" cunt was right, there should be an message/graphic! I mean, how can you not be a cunt when your name is so hideous.
dang man you don't need to get upset it's a name
also lol >calling yourself a cunt and saying your own name is hideous
 
Last edited:
Jul 4, 2017 at 10:46 PM
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we are the pinnacle of communities, there's no community more civil and friendly as ours
 
Jul 14, 2017 at 9:43 AM
Senior Member
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Alright, modmod has been updated with many updates and bug fixes! However, because of the way mega.nz works, the previous version is only available through the dropbox download!
 
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