Loading Screen Question

Nov 2, 2008 at 10:45 AM
Justin-chan
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Is there any way to increase the size of the Loading image?

If so, could anyone tell me?

I don't think it appears in npc.ini so it can't be an entity. :/
 
Nov 2, 2008 at 11:51 AM
Luls
"Bleep, Bloop, Bleep, Bloop"
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Try making the canvas size biggar?
 
Nov 2, 2008 at 11:58 AM
Hoxtilicious
"Life begins and ends with Nu."
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-_-"
I told you guys.
If you want to make an image bigger then you have to edit the framerect. <_<
 
Nov 2, 2008 at 12:22 PM
Justin-chan
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I know. But I didn't find much on the Loading screen.

I need to know the offsets for editing, won't I?
 
Nov 2, 2008 at 1:18 PM
Hoxtilicious
"Life begins and ends with Nu."
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jcys810 said:
I know. But I didn't find much on the Loading screen.

I need to know the offsets for editing, won't I?

Basicly.

Assembly works like this:

For working with the Framerects it pushes the framerects into the stack. (your ram my friend)
You need to find the adress where the framerects are pushed into the stack and you need to edit them.

I haven't got the adress for the loading framerect, but I can do some research.
 
Nov 2, 2008 at 2:14 PM
Justin-chan
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I need Assembly to edit frame rects?

If so, never mind. I still don't know assembly. (I can't even understand GLBasic much >.>)
 
Nov 2, 2008 at 4:10 PM
Hoxtilicious
"Life begins and ends with Nu."
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Assembly = Nearly all you see in a hex editor <_<;
The rest is data.
I'm sure you edited an assembly instruction once without even knowing it :D
 
Nov 3, 2008 at 12:21 AM
In front of a computer
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You don't need to understand assembly to edit framerects. Framerects are data, while assembly is code. But data could possibly be intermingled with code, I guess?
 
Nov 3, 2008 at 7:09 AM
Justin-chan
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
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Oh.

Could I trouble you to get those offsets for me, S. P.?

Also, I have no idea why you and eighteen other people are blocked on my MSN. Either something wrong with my MSN or my brother played around with my MSN again. :/

Now I have to unblock all of you. Sigh, waste of time. :/
 
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