May 3, 2015 at 5:33 PM
no, he means put a frame inside the game window so you can play ikachan while you play ikachan
I should of said this.Aar said:
this are indeed the things I want to addQuoteHax said:Heres some suggestions:
-Add twice the amount of frames to Ikachan (to look real but still pixelated.)
-Add some post game playability
-Make it open source (People love to mod it, just make sure they credit you)
-Lighting system (Game Maker studio supports shaders)
I see what you are trying to sayQuoteHax said:I should of said this.
Make Ikachan have more animation frames.
For instance, Instead of the 3 he usually uses. Why not double that to 6?
It's hard to explain.
The bottom half is what I'm trying to say.
The top half is the originaliannoah440 said:this are indeed the things I want to add
and really thanks for the twice amounts of frames tip, I haven't thinked about that!
and it will be open source.
I see what you are trying to say
are these original? I haven't see this ones in the game's files
Do you know who made those?QuoteHax said:The top half is the original
The bottom half is the original and 3 edited frames.
You did good!QuoteHax said:I made them :>
Adding reverb to it doesn't make it higher quality. Or atleast that amount of reverb.iannoah440 said:You did good!
Do you want credit for it like in the credits of the game?
Here is an song edited in nicer quality, Quake!
I hope you guys can hear a difference.
you can download gamemaker studio for free.QuoteHax said:To be honest I wish this was Game Maker 8.1 , I could help that way.
a demo will soon be up when I finished the main movement for Ikachan.Bionicobot said:This is yes. This is all the yes. It is enveloped in yes. I need more yes to add to this yes blob that is perfectly yes. In other words, when can I expect to see a demo? I would like to know, because I don't want to go any more insane. I can't wait for this.