• Most people probably don't realise this, but this forum has had two editors for a number of years. One is the xenForo default editor, and the other is a custom editor I made years back I called BBCEd.

    All the settings for which editor you use was lost during the upgrade. You can find the setting under Account Settings > Preferences > Editor.

If you wanted to add gameplay mechanics or a gameplay style from another franchise into Cave Story, what would it be and why?

Old topic!
The last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

If the last post is over 6 months old, it may instead be a better idea to start a new topic. If you aren't sure about what to do, feel free to ask a staff member for help, or try to locate a 'general questions'-type thread if it exists in this (sub-)forum.
Apr 24, 2019 at 1:54 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Jan 11, 2019
Location: In lower norfair fighting ridley
Posts: 26
#1
I was thinking maybe Metroid or Mega Man, probably because.... It's a jumping and shooting platformer.
Especially Mega Man. The idea of being able to get boss abilities would be just fucking awesome. Especially being able to shoot the white balls from core/undead core and obliterate everything.
 
Apr 24, 2019 at 2:00 PM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 6005
#2
you would add the same gameplay style as the one it already has?
 
Apr 24, 2019 at 2:11 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Jan 11, 2019
Location: In lower norfair fighting ridley
Posts: 26
#3
you would add the same gameplay style as the one it already has?
I thought it would be cool if Cave Story had Mega Man's gameplay style.
You can get the abilities of the bosses you beat (aside from Balrog boss battle in shack, he doesn't fire any projectile)
You can't aim any other direction aside from the front of your face, but in exchange you have infinite projectile range.
You also start off with a peashooter, just like any other Mega Man game.
Not the same gameplay style.
 
Apr 24, 2019 at 2:23 PM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 6005
#4
i mean sure there are some differences but we're not exactly breaking the bank here. how about if cave story was a colony simulation game like Rimworld, that would be cool. you could get mimigas to dig tunnels and fight critters and die of diseases. Then you get too many and they all have a mental breakdown and eat red flowers and destroy the whole thing.
 
Apr 24, 2019 at 2:24 PM
Senior Member
"Huzzah!"
Join Date: Nov 21, 2017
Location: From a far, far away galaxy.
Posts: 200
Age: 15
#5
I thought it would be cool if Cave Story had Mega Man's gameplay style.
You can get the abilities of the bosses you beat (aside from Balrog boss battle in shack, he doesn't fire any projectile)
You can't aim any other direction aside from the front of your face, but in exchange you have infinite projectile range.
You also start off with a peashooter, just like any other Mega Man game.
Not the same gameplay style.
Excuse me if I sound (kinda) rude, but that not what I would call game play style.
It's more of a gimmick or heck a style if we look in differents ways.
Anyway, I think that Cave Story could go well with Star Tropics style, a bit of Zelda as exploration and puzzles and a fighting system similar to Star Tropics b̶u̶t̶ ̶m̶u̶c̶h̶ ̶m̶o̶r̶e̶ ̶b̶e̶t̶t̶e̶r̶ .
 
Apr 24, 2019 at 2:30 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Jan 11, 2019
Location: In lower norfair fighting ridley
Posts: 26
#6
Excuse me if I sound (kinda) rude, but that not what I would call game play style.
It's more of a gimmick or heck a style if we look in differents ways.
Anyway, I think that Cave Story could go well with Star Tropics style, a bit of Zelda as exploration and puzzles and a fighting system similar to Star Tropics b̶u̶t̶ ̶m̶u̶c̶h̶ ̶m̶o̶r̶e̶ ̶b̶e̶t̶t̶e̶r̶ .
I think a better word would probably be gameplay mechanics.
Should've said that before.
But in terms of gameplay style, I can also say that a shoot-em-up gamestyle would be fine for CS, mostly the bosses
Imagine playing CS on a vertical screen, shooting shitloads of machine gun pellets at the core as it shoots a barrage of lasers and bullets to return the favor
 
Apr 24, 2019 at 3:51 PM
Rosa Online
Pokemon Master
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
Location: Aspertia, Unova
Posts: 2037
Age: 24
#7
Dr. Fuyuhiko Date presents: Plantation Tycoon

"Hire" some mimigas to build your farming spots, use them to grow whatever crop you find necessary, including, but not limited to: Blue flowers, White flowers, Golden flowers, and the all-time favorite: Red flowers. Host a couple jails for any mimiga that decides to be a bad boy and you wish to give them a time out for misbehaving! This wouldn't do at all for your new army!
House your mimigas, "hire" more to farm for you, one of them even offers to go fishing at the nearby lake for you! Hire Droll bodyguards to protect your mimigas from any robotic threat that'll happen to come across your farmgrounds anytime soon! You can even use the now vacant Yamashita farm as some sort of zen garden all to yourself!
And you say if there's more? Of course there is! Bug repellent, bat repellent, new knowledge perks, new Pixelings, new quests, and legs! Guys... Legs!
 
Last edited:
Apr 24, 2019 at 9:12 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Aug 21, 2018
Location: United States
Posts: 94
Age: 12
#8
It would be cool if Cave Story had a long jump feature.
 
Apr 25, 2019 at 3:24 AM
Spur is the best gun because its super cool
"Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
Join Date: Jan 15, 2017
Location: Northern Hemisphere
Posts: 529
Age: 11
#9
I was thinking maybe Metroid or Mega Man, probably because.... It's a jumping and shooting platformer.
Especially Mega Man. The idea of being able to get boss abilities would be just fucking awesome. Especially being able to shoot the white balls from core/undead core and obliterate everything.
what would happen after you beat ballos

maybe you can create crowns and destroy the world :o:muscledoc::muscledoc::muscledoc::muscledoc::muscledoc::muscledoc::muscledoc::muscledoc:
 
Apr 25, 2019 at 6:51 AM
Fluffin' around
"In Soviet Russia, graves keep YOU!"
Join Date: Jul 20, 2015
Location: Under sea level or something
Posts: 680
Age: 20
#10
Brb adding junctioning and triple triad to the game for a totally balanced experience
 
Apr 25, 2019 at 5:16 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Jan 11, 2019
Location: In lower norfair fighting ridley
Posts: 26
#12
Apr 25, 2019 at 10:02 PM
Jade Online
Monster girl enthusiest
"Keep on rollin'!"
Join Date: Sep 22, 2012
Location: Hugging a tentacle monster
Posts: 434
#13
Oh how innocent you are. I reminisce about Cave++ and wonder how many gacha games I need to play to summon Lillin and have him kick me in the stomach.

I've seen Cave Story areas be put into Doom somewhere around on youtube, it looks rather interesting, but there seems to be no download and several videos have just up and vanished. Cave Story would translate surprisingly well into a fast paced simple shooter like Doom.
 
Apr 25, 2019 at 11:20 PM
gigantic immortal dog...?
"That dog!"
Join Date: Apr 18, 2006
Location: Forever wandering the tower...!
Posts: 1708
#14
Well giving Cave Story a multiplayer optional roguelike mode would make pretty slick extra feature. I'd pay for a Vagante/Spelunky type of extra mode for Cave Story. Runtime generated maps, random boss encounters, random items, maybe time limits until bad things happen in certain areas, pick up the other player in coop; let your imagination go wild.

How about Cave Story Olympics. An extra mode to race fellow players in a variety of challenges on the same map. Probably no weapons, but sections of various jetpacks. Maybe you'll have to do that famous red line pixel perfect jump; bounce or hop on various critters, jetpack through obstacles avoiding spikes which send you back a bit; dodging incoming beetle and bat swarms; etc etc. Reach for 1st place!

And then of course there probably should be a music game of some sort. Featuring ORG music and Cave Story in a crazy rave of dancing and shooting enemies. No idea. But, make it happen.

Oh... one more, how about a catch Sue and Quote with KAzuma on the dragon, while dodging falling rocks and NPCs mini-game.

EDIT: Oh oh, a Kazuma, Booster on a bike mini-game... "It won't stop....!!!"
 
Last edited:
Apr 28, 2019 at 4:01 AM
Junior Member
"Fresh from the Bakery"
Join Date: Mar 27, 2019
Location: Chicago, IL, USA
Posts: 16
Age: 14
#15
climb from celeste. it'd help a lot with platforming, especially pre-booster 0.8/2.0. they could also change the last cave to have certain parts requiring some climbing. plus, it'd be able to let you grapple onto ledges with the tow rope!
 
Apr 28, 2019 at 11:57 PM
Junior Member
"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Jan 11, 2019
Location: In lower norfair fighting ridley
Posts: 26
#16
The dash ability should also be added too, but more akin to Mega Man X. Quote moves faster on air than he does on ground (with the booster 0.8/2.0), and most of the time you'll be running on ground.
Dash ability from Mega Man X means quote can jump after dashing to keep the speed in air.
 
May 5, 2019 at 9:38 PM
Senior Member
"Huzzah!"
Join Date: Feb 13, 2015
Location: Canada
Posts: 211
Age: 20
#17
Every game is better with a grappling hook
 
May 6, 2019 at 11:47 AM
Junior Member
"It's dangerous to go alone!"
Join Date: Mar 25, 2019
Location:
Posts: 36
#18
The ability to stop and/or slow down time kinda like in Super Hot or Transistor (Anybody, Transistor?).
Anyways, I think it would be a neat addition because it would make the whole thing more strategic...of course it would also be an overpowered ability.
 
May 6, 2019 at 2:32 PM
Everything Else Is Irrelevant
Modding Community Discord Admin
"Bleep, Bloop, Bleep, Bloop"
Join Date: Apr 5, 2013
Location: In my mind and of my body.
Posts: 1596
Age: 22
#19
Can we have Wavedashing? I want Wavedashing.

Also L-cancel the fuck out of Super Missiles.
 
May 7, 2019 at 2:28 PM
Junior Member
"Fresh from the Bakery"
Join Date: Jan 6, 2019
Location: somewhere
Posts: 17
#20
How about a Cave Story beat-em-up like Final Fight or Streets of Rage? The weapons could be picked up and used strategically, and it'd be neat to showcase bosses in a new way.
 
Top