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Sorry guys It's my fault, I was tampering with the npc.tbl again and like a few seconds when I go and reboot the system it somehow loads everything as garbage data before it loads in the correct values and stuff from the file so yeah. (long story, has to do with sound effects and the spur code being a pointer table to nonexistant RAM)
I'm working on making it just bypass the damage function before it loads all the .tbl data but you know, old code ect ect. It shouldn't happen again though, and I'll have it fixed in 2 days tops.
I do not think that is possible unless somehow you are the worlds unluckiest person where a photon somehow flips the bits necessary to make spikes deal 127 damage, which is so unlikely that you are more likely to be killed by an alligator and the Plague on Mars while riding a Unicycle singing the theme song to The Brady Bunch in C-Major while Elon Musk surpasses Jeff Bezos and Bill Gate's net worth combined and everyone decided NICALiS's Cave Story for WiiWare is the best version of Cave Story ever and NICALiS becomes a Fortune 100 company and long on sentences are declared valid grammar and color is spelled with a k in the US. In other words, it can't happen.