Fun with Doukutsu mini-hack

Apr 17, 2006 at 9:16 AM
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"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Apr 1, 2005
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Apr 17, 2006 at 10:11 AM
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"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
Join Date: Nov 30, 2005
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This is awesome. I'll have to look at this and see how you did it. Especially the tile changing and boss, because I never really figured out how to use CMP or BOA/BSL.
 
Apr 17, 2006 at 6:49 PM
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"Wow! The more I drink of this magical beverage, the more games I can play! Wheee!"
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For CMP you need to look at the tileset for that area, the tiles are numbered left-to-right and top-to-bottom:
0...15
16...31
32...47
48...63
etc.
and just use that number for the third parameter.

The trick with BSL is the flag I was experimenting with, flag 0200, which executes an enemy's TSC event when its HP reaches zero. I had assumed that BSL caused that to happen, but it's an entirely seperate function. So, just make sure your boss entity has flag 0200 set first.

BOA is used for special animations (or possibly loading the A.I. scripts) of the more complex bosses, the ones that are affected by the bug in Sue's Workshop. That's all I know so far.
 
Apr 17, 2006 at 10:13 PM
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: Jan 16, 2006
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this was really cool! good job!
 
Apr 18, 2006 at 1:03 AM
Been here way too long...
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Join Date: Jan 21, 2006
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Yea this is pretty tight. Finaly found out what happens when damage reaches a 5th digit! Flips back over to 0001. I look forward to more fun stuff!
 
Apr 18, 2006 at 3:37 AM
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"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: Mar 1, 2006
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That's some cool stuff. SNP looks totally awesome.
 
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