CSTSF Modding Competition 2017 - Submission and Discussion Thread

Discussion in 'Modding Discussion' started by zxin, Mar 30, 2017.

  1. Jun 8, 2017
    TheCyberSleuth
    Digital Detective
    "Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
    Join Date: Jul 15, 2014
    Location: Zaxon Forum
    Posts: 481
    Age: 1
    Thank you very much for checking out this mod. I really wasn't expecting this good of a response, and I'm very glad you enjoyed it! After reading this, I really wish I would have added some more detail in some segments, and did more to make the player think. (For example: Why does the door sound play even though there are no actual doors to open?) The new version doesn't add much, it just makes getting the clock ending a lot more clear (so people don't wander around for hours), and makes death return you to the title screen. Again, thank you very much for playing it!
     
  2. Jun 15, 2017
    DoubleThink
    Going nowhere, quickly
    "Life begins and ends with Nu."
    Join Date: Aug 20, 2006
    Location:
    Posts: 2717
    Age: 27
    Former end date progress update: My entry is about half-done, but I haven't been able to work on it for a few days. I think I should be able to have it mostly finished by the end of the weekend, maybe with an extra day or two to buff it up so I'm not painfully rushing myself again. Aside from that I know @SolaEclipse75 was still working on something, once he's done we can probably start getting to the judgings.
     
  3. Jun 17, 2017
    X-Calibar
    gigantic immortal cat
    "Bleep, Bloop, Bleep, Bloop"
    Join Date: Apr 18, 2006
    Location: Forever wandering the tower...!
    Posts: 1609
    I *might* have something to contribute because the deadline kept getting pushed back! I started on a little something.
     
  4. Jun 17, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    That would mean 3 entries if vb follows trough. Exciting!
     
  5. Jun 17, 2017
    TheCyberSleuth
    Digital Detective
    "Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
    Join Date: Jul 15, 2014
    Location: Zaxon Forum
    Posts: 481
    Age: 1
    ? I finished my entry???
     
  6. Jun 18, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    Oh yes... please forgive my forgetfulness. .3.
     
  7. Jun 26, 2017
    DoubleThink
    Going nowhere, quickly
    "Life begins and ends with Nu."
    Join Date: Aug 20, 2006
    Location:
    Posts: 2717
    Age: 27
    I should just learn to stop giving any end dates this week has been awful

    In the meantime I'm gonna post an actual WIP screenshot for once
    [​IMG]
    Unsurprisingly, there will be gimmicks
     
  8. Jul 12, 2017
    SolaEclipse75
    Neophyte Member
    "Fresh from the Bakery"
    Join Date: Oct 12, 2016
    Location: Final Cave (Hidden)
    Posts: 10
    Age: 14
    I have been unable to work on my mod for a while, as Someone *cough cough*my brother *cough cough* left my charger at a friends house, and subsequently drained all of the remaining battery life. I shall resume work in a few days (maybe) as I have retrieved my charger, but i still don't think I will make the deadline.
     
  9. Jul 12, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    That's fine. I don't really mind if all we get is a demo -- just as long as you're okay with that being your official entry.
     
  10. Jul 12, 2017
    SolaEclipse75
    Neophyte Member
    "Fresh from the Bakery"
    Join Date: Oct 12, 2016
    Location: Final Cave (Hidden)
    Posts: 10
    Age: 14
    Yeah, I'm cool with that.
     
  11. Aug 12, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    Phew! Nearly forgot about this. So, just reminding myself and others to work on their projects; as our deadline is steadily approaching.
     
  12. Aug 16, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    Well, I've decided that since I'm going to be away for 11 days from the 31st of August, having the competition's submission period end on the 28th is a bad idea. Instead, the deadline is now September 15th.
     
  13. Aug 16, 2017
    SeasonsOfDestiny
    Eevee Enthusiast
    "Keep on rollin'!"
    Join Date: Mar 26, 2014
    Location: Somewhere with Wi-Fi
    Posts: 469
    Age: 20
    The ride never ends.
     
  14. Aug 16, 2017
    Noxid
    In my body, in my head
    "Life begins and ends with Nu."
    Join Date: Aug 28, 2009
    Location: The Purple Zone
    Posts: 5815
    might as well make it halloween cuz' this contest is a nightmare
     
  15. Aug 16, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    I don't really understand.
     
  16. Aug 16, 2017
    Miccs
    Miccs Online
    Not the edible kind of minty.
    "Keep on rollin'!"
    Join Date: Jul 20, 2015
    Location: Under sea level or something
    Posts: 439
    Age: 19
    Clearly its a nightmare for him because it delays his victory.
     
  17. Aug 17, 2017
    HaydenStudios
    Anti-alt purist
    "Bleep, Bloop, Bleep, Bloop"
    Join Date: Dec 31, 2011
    Location: United States
    Posts: 1612
    Age: 21
    Hey Zxin, I hate to flake on you, but in light of the new submission deadline and judging period, I don't think I'm going to be able to help with judging. My window of free time this Summer has pretty much expired, so I'm going to be focusing more on school work soon and won't really be setting aside the time to play mods. Sorry that this didn't work out, I hope you're successful in completing this competition.
     
  18. Aug 17, 2017
    zxin
    Perfectionist
    "I'm sorry Mario, but your princess is in another castle."
    Join Date: Dec 26, 2014
    Location:
    Posts: 1166
    Age: 107
    That's okay. Thank you for volunteering in the first place.
     
  19. Aug 19, 2017
    TheCyberSleuth
    Digital Detective
    "Big Joe Tire and Battery Restaurant! Opening Soon! Eat at Big Joes!"
    Join Date: Jul 15, 2014
    Location: Zaxon Forum
    Posts: 481
    Age: 1
    *ahem*
    Nowhere in the rules does it say you can't submit more than one entry so I present to you...

    Flight. A Story of The Sky.

    Flight is a mod about flying through the sky shooting and dodging enemies. You could call it a "bullet hell" but it isn't really one. Hope you enjoy.
    https://www.dropbox.com/s/c3bjmbf8qgyjcl8/Flight.zip?dl=0

    Note: If you have trouble getting enemies to appear just fly around the screen for a little while and they should eventually pop up

    ahah now I have twice the chances of beating noxid
     
  20. Aug 20, 2017
    X-Calibar
    gigantic immortal cat
    "Bleep, Bloop, Bleep, Bloop"
    Join Date: Apr 18, 2006
    Location: Forever wandering the tower...!
    Posts: 1609
    @Flight. A Story of The Sky.
    That was cute simple adventure x) There are some bugs though...
    Flying around as a little (big) dragon was a fun idea. Shrinking the graphics for that section worked well imo, though the thought of giant hoppies and ghosts are a bit terrifying. Sounds like a new boss for Quote...

    The way you executed it though, room by room though was... just alright. I never died, despite random blocks. (I did learn that you can pass through ghosts without damage... I need to check that on Cave Story.) It would have been more entertaining with scrolling movement and or some type of deeper game play gimmick... But, even so: I played it twice just for fun since it was quick ;) And who doesn't love rescuing Cthulhu??

    There were some bugs though: like the enemies not triggering at first (as you mentioned), or the ghosts appearing but the projectiles not showing up... (exceeded maximum objects?) Also, in the first fight room, the blocks only fell on the right side of the screen... wasn't sure if that was intentional...

    Nice though! I'm glad you released it.

    Any news on this DT? I was not psychologically prepared to ask earlier... (but I eagerly anticipate it!)