Cave Story Timed Edition

Jan 18, 2011 at 8:05 PM
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Whee my first actual release!
As far as I know, everything is working perfectly, but if you find a bug not there in an unmodded copy of CS, tell me.
without further ado, i present:
CAVE STORY: TIMED EDITION
Features:
- Nikumaru Counter activated at start to time a run of the entire game instead of just Sacred Grounds
- Nikumaru Counter now counts HH:MM:SS instead of MM:SS:MS
- Saving and loading of Nikumaru times
- Optional time save/game reload on bad ending
Link: https://dl.dropboxusercontent.com/u/9192467/Cave Story Timed Mode.zip
 
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Jan 19, 2011 at 3:10 AM
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Perfect for Cave Story Night btw
you should all download it.
 
Jan 19, 2011 at 3:25 AM
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Noxid said:
Perfect for Cave Story Night btw
you should all download it.

IM QUOTEING!:D
:chin:
 
Jan 19, 2011 at 4:24 AM
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Jan 19, 2011 at 8:45 AM
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see previous two posts.
also 8 downloads in about 8 hours. lol
 
Jan 21, 2011 at 7:41 AM
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Malpercio said:
- Nikumaru Counter now counts HH:MM:SS instead of MM:SS:MS

Centiseconds, not milliseconds. Why does everyone always think they're milliseconds?
 
Jan 21, 2011 at 1:44 PM
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Because that's what people call them?
 
Jan 21, 2011 at 5:02 PM
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magic9mushroom said:
Centiseconds, not milliseconds. Why does everyone always think they're milliseconds?

millisecond in everyday speech doesn't have a defined value. It's usually defined simply by - smaller than 1 second. But yeah you're right, in a physical context it's a mistake.
 
Jan 22, 2011 at 2:17 AM
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Noxid said:
Because that's what people call them?

But it's like calling a centimetre a millimetre.

A millisecond is one thousandth of a second.

So if you had a timer displaying minutes/seconds/milliseconds, it would need 3 digits for milliseconds.

2 digits after seconds means centiseconds (or hundredths if you prefer).
 
Jan 22, 2011 at 4:04 AM
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Without everything being measured in kiloseconds, I wouldn't make too much fuss about it.
 
Jan 22, 2011 at 5:44 PM
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yeah yeah i know it's technically 1/100th of a second or a centisecond
but how many other random people off the street do?
i'd rather use the slightly off target term that everyone gets instead of the scientifically correct prefix that leaves a bunch of people confused as to what they're actually looking at
 
Feb 3, 2011 at 2:26 AM
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Feb 3, 2011 at 2:42 AM
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Malpercio said:
yeah yeah i know it's technically 1/100th of a second or a centisecond
but how many other random people off the street do?
i'd rather use the slightly off target term that everyone gets instead of the scientifically correct prefix that leaves a bunch of people confused as to what they're actually looking at

In fact, the normal Nikamaru Counter isn't either. It's tenths. :toroko:
 
Feb 8, 2011 at 8:50 PM
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I thought milliseconds weren't 1/1000th of a second. I'm not sure at this moment, but I thought it was something else.
Oh, wait, I might be thinking of nanoseconds.
 
Feb 8, 2011 at 9:50 PM
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LunarSoul said:
I thought milliseconds weren't 1/1000th of a second. I'm not sure at this moment, but I thought it was something else.
Oh, wait, I might be thinking of nanoseconds.

peta - 1000000000000000
tera - 1000000000000
giga - 1000000000
mega - 1000000
kilo - 1000
hecto - 100
deca - 10
deci - 1/10
centi - 1/100
milli - 1/1000
micro - 1/1000000
nano - 1/1000000000
pico - 1/1000000000000
femto - 1/1000000000000000
 
Feb 8, 2011 at 9:53 PM
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...Wow. I was WAY off.
 
Feb 9, 2011 at 12:21 AM
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and then there's the difference between actual binary bits and bytes vs. how we refer to them in everyday life
everyday life refers to the table above.
binary multiplies by 2, so a true megabyte is 1024 KB, not 1000.
 
Feb 9, 2011 at 2:03 AM
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Malpercio said:
and then there's the difference between actual binary bits and bytes vs. how we refer to them in everyday life
everyday life refers to the table above.
binary multiplies by 2, so a true megabyte is 1024 KB, not 1000.

Well, except if you're a cheapo manufacturer who wants to claim "1 GB" without actually having 2^30 bytes, and instead uses 10^9.
 
Feb 9, 2011 at 3:27 AM
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cheap or stupid. besides, that wouldn't work because sectors, and all sorts of other standards and requisites in how hard drives do/are supposed to work.
 
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