Cave Story.mp3

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Dec 12, 2013 at 6:47 AM
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I know about as much about programming as Nikki Minaj does classiness. But that aside, a fairly new idea befell me. Would it be possible to program Doukutsu to use mp3's? I think it's be usefully for sound effects, and adding specifically licensed music. What do you think?
 
Dec 12, 2013 at 7:03 AM
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1. You'd want ogg instead of mp3 since mp3s suck ass when it comes to trying to properly loop them
2. The decoding tradeoff for mp3s outweighs the storage costs of using wavs for short files, so you should generally use wavs for sfx
3. No, you can't do this in doukutsu. Not unless you want to write/hack in a module to decode compressed music file formats, which would be a lot of effort just for a mod/hack.
4. Cave Story+ uses oggs, so if you have that you can swap the oggs it uses for the ones you want to play.
 
Dec 12, 2013 at 7:06 AM
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GIRakaCHEEZER said:
1. You'd want ogg instead of mp3 since mp3s suck ass when it comes to trying to properly loop them
2. The decoding tradeoff for mp3s outweighs the storage costs of using wavs for short files, so you should generally use wavs for sfx
3. No, you can't do this in doukutsu. Not unless you want to write/hack in a module to decode compressed music file formats, which would be a lot of effort just for a mod/hack.
4. Cave Story+ uses oggs, so if you have that you can swap the oggs it uses for the ones you want to play.
Cave Story+... That's the one on Steam, right? Well, thanks. I thought it would be interesting to use to various Cave Story remixes in the actual game.
 
Dec 13, 2013 at 4:02 AM
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Fatih120 said:
pretty suprising that you just found out
Yeah... I know. :pignon:
 
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