Cave Story Lethrys Upscale

Old topic!
The last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

If the last post is over 6 months old, it may instead be a better idea to start a new topic. If you aren't sure about what to do, feel free to ask a staff member for help, or try to locate a 'general questions'-type thread if it exists in this (sub-)forum.
Dec 20, 2020 at 5:35 PM
Junior Member
"It's dangerous to go alone!"
Join Date: Aug 10, 2015
Location:
Posts: 31
Happy 16th, Cave Story!

screenshot.png

I made my own 2xRes Cave Story upscale that anyone can use.

Github repo: https://github.com/Lethrys/Cave-Story-Lethrys-Upscale

Freeware build: https://doukutsuclub.knack.com/database#search-database/mod-details/5fdf87dc6e0d15001bdceffe/

Features of this upscale:

- Base game is 100% complete, from Start Point to end credits, as well as a few (but not all) unused sprites
- Remains faithful to the original art style
- (Hopefully) free of asymmetrical sprites, leftover 1xRes pixels, and other weird inconsistencies seen in the Nicalis upscale
- Compatible with Freeware, CSE2, and Cave Story+
- Made for open community use

FirstCave.PNG
MimigaVillage.png
EggCorridor.PNG
Grasstown.PNG
ArthurHouse.PNG
SandZone.PNG
Labyrinth.PNG
Core.PNG

Instructions for enabling 2xRes:

Freeware:


Install Clownacy's .DLL mod loader and set sprite_resolution to '2' in /mods/graphics_enhancement/settings.ini

That, or use the Doukutsu2x executable if you somehow have it.

CSE2:

Step 1: Wait for Nicalis to allow CSE2 to exist again

After you have done that: In src/CommonDefines.h, set SPRITE_SCALE to '2', and compile using the instructions in the readme. This define only exists on enhanced branches.

Cave Story+:

Cave Story+ by default supports 2xRes and should be able to load these spritesheets. Just insert them.
 
Dec 20, 2020 at 7:08 PM
Working on too many mods at a time.
Modding Community Discord Admin
"What're YOU lookin' at?"
Join Date: Apr 23, 2013
Location: Purgatory
Posts: 1007
Age: 22
You are a legend for seeing this project through to completion. Thank You.
 
Dec 22, 2020 at 2:48 PM
Okay I give up... for now
"Heavy swords for sale. Suitable for most RPG Protagonists. Apply now!"
Join Date: Dec 31, 2011
Location: United States
Posts: 1915
Age: 24
Oh wow, nice. This is something a lot of us have been interested in seeing, but it was sort of discouraged for a while when CS Wiiware first came out. Admittedly, some parts of it look a lot like the NICALiS graphics, but in some places that's pretty hard to avoid. I like your different take on the Quote and Curly sprites, that makes their proportions a bit more believable. I was never a huge fan of the art styles that made their heads as big or bigger than the rest of their bodies.
 
Dec 22, 2020 at 3:19 PM
Senior Member
"Huzzah!"
Join Date: Jul 6, 2019
Location: somewhere you've been
Posts: 204
I'm glad you finished this, I can't wait to use it whenever I play Cave Story+. Thanks a bunch.
 
Dec 22, 2020 at 3:27 PM
Junior Member
"It's dangerous to go alone!"
Join Date: Aug 17, 2020
Location: over there, to the left.
Posts: 33
Age: 15
This is completely bonkers. I think I'm going to replace my actual CS+ graphics with this. Also, i love the character redesigns, can't wait to either redownload CS+ or dig through the internet for a doukustu2x executable.
 
Dec 22, 2020 at 9:48 PM
Senior Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: May 31, 2018
Location: under your bed ;)
Posts: 110
i totally forgot to comment on this, but holy shit, congrats on sticking through the whole thing!
 
Top