Before Story Beta 0.2.1!

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Oct 27, 2014 at 1:48 AM
thinks dogs are cool
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bruh the game crashes after T1-TU5 fight
 
Oct 27, 2014 at 1:51 AM
beep boop
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Really? Ill look into that.

Edit: Nope, works fine for me. Not even a text sound anymore. I don't know what could have gone wrong. Maybe a glitch from the game's base program itself? That happens to me sometimes when I play it vanilla on some computers.

Edit 2: Just now found out I may have strep, so I might be able to have a couple days of almost complete modding!
Also, does anyone have any ideas on some of the npcs that will be in the village besides king, baby kanpatchi, mahin, baby chako, and baby jack? I have no ideas otherwise!
 
Oct 27, 2014 at 2:27 AM
PADORU PADORU
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I recommend resting for the first day. What we don't like more than anything is sick people mentally pushing themselves to the limit, which may worsen their ailment.
 
Oct 27, 2014 at 2:34 AM
thinks dogs are cool
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yeah bro like chill out for a sec
strep is really serious
don't push yourself to the limit and die or something else that's just as serious
just like
chill out for three hours
watch some youtube videos
sleep
do anything other than modding for just three hours
cause lemme tell you the way you're going right now might get you hurt
 
Oct 27, 2014 at 2:43 AM
beep boop
Bobomb says: "I need a hug!"
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Om, I got it. The reason I even got sick was because I have been staying up 'till 1:00 at night ever since I started making the mod, sometimes even staying up 'till 3. This weakens your immune system by a lot, especially balanced with being in a school 5/7 of the week.
Thanks for talking common sense into me.
Edit: How did this get one hundred five fricken replies!
 
Oct 27, 2014 at 3:21 AM
leader of the meme team feat. tom, snaf and polad
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Bionicobot said:
Edit: How did this get one hundred five fricken replies!
This forum is slow at the best of times, so people jump onto new topics like leeches. Especially mods.
 
Oct 27, 2014 at 3:28 AM
beep boop
Bobomb says: "I need a hug!"
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So, I'm like an oasis in a desert of dead topics? Pretty new thing for me, not used to much attention.
 
Oct 27, 2014 at 10:59 AM
Professional Whatever
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More like a desert within a larger, hotter desert
 
Oct 27, 2014 at 11:01 AM
beep boop
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Yep, that explains it. :debug: :heart: :chin:
 
Oct 27, 2014 at 8:16 PM
2dbro
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I need to check out this new version.
 
Oct 27, 2014 at 8:22 PM
beep boop
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Today has been hell. I've still had to go to school, because my dad couldn't miss work. I had to deal with idiots in my lunch period, in which they tried to talk the loudest without getting in trouble, and combined with the other 400 students with me, do I played Jenka's Nightmare to hold back the noise. It worked for most of the time.
 
Oct 27, 2014 at 8:37 PM
2dbro
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Ok, couple of bugs:

1)There are some black blocks you put in the Cemetery. [bored]Don't you dare be a sneaky bastard, because I can spot those blocks from the dark background.[/bored]

2) Saying "No" to the Hermit triggers the "opening chest to get polar star" script.

Suggestions:

1) When Santa says "Can you kill the robots, then?" he uses the bawling face, I recommend the other, mildly sad Santa face.

2) Spellcheck here; When you talk to Hatty (Before talking to the Hermit), he asks if you want to ride his boat. Quote then says "were". That can be easily fixed.

3) The Gaudi need to look more like robots and less like Gaudi, I suggest making a new sprite set for the Gaudi to make them look more like robots.

4) The chest disappears in the place where you find the sword once you open it. Instead, add an opened chest there, while removing the regular chest.

Basically all I see wrong with the mod. Congratulations. You've made a decent, playable mod!
 
Oct 27, 2014 at 9:38 PM
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Here were my thoughts: A bit wide open. A lot of walking. It's gonna be annoying to walk all the way between levels if there are no teleporter. Overall this mod is good. The Gauidis are a bit of a challenge though. Here is a suggestion: From the characters face it looks like he's missing an eye. Maybe the Miagma mask might be a replacement eye? Just my thoughts. Oh and one bug: When you trade to the hermit and the ending text displays... It's a bit broken. Or at least broken for me. Some text overlaps each other.
 
Oct 27, 2014 at 10:44 PM
beep boop
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I know the bugs, except for the spelling and the black entities. they just appeared out of nowhere after I used boosters lab for once to try it out. Noxid, could you please look into that?
Thats actually what I had in mind, thanks for the memo!
 
Oct 27, 2014 at 10:49 PM
Professional Whatever
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Booster's lab isn't going to affect your spelling, and it's probably not Noxid's fault that there's some black entities.
Wait no I think you mean tiles. Do you mean tiles? Change the tile if it's your issue.
 
Oct 27, 2014 at 11:25 PM
beep boop
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Yes, I changed the tiles. While in booster's lab, I had used a tile that was a lighter shad of black, therefor not being clear. Sorry Noxid, for it was my fault.
Now working on a face for the main protagonist (rethinking the name.) I will have it done in a few)
 
Oct 27, 2014 at 11:38 PM
bored to death
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It seems as though Bionic here is learning a bit more about modding.
I hope your mod turns out well.
 
Oct 27, 2014 at 11:41 PM
thinks dogs are cool
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kudos here
I can't wait to play a version where like half of the mod is done
that'll be the day
 
Oct 27, 2014 at 11:43 PM
beep boop
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The face is done!
What do you think? (I had to use a copy of the original face, because I didn't think I would do this until now.)
[sharedmedia=gallery:images:1310]
It will be a continuous joke throughout the mod that his eye constantly gets broken! :pignon:
 
Oct 28, 2014 at 12:11 AM
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Bionicobot said:
Yes, I changed the tiles. While in booster's lab, I had used a tile that was a lighter shad of black, therefor not being clear. Sorry Noxid, for it was my fault.
Now working on a face for the main protagonist (rethinking the name.) I will have it done in a few)
Maybe his name can be parentheses? Punctuation?
 
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