Ballos' return V4.75: Going through your past.

Feb 14, 2014 at 9:58 PM
lol
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I got the old version when it had SW only.
 
Feb 15, 2014 at 5:49 AM
Um... Chosen One? Yeah that'll work. : P
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ColdCallerloppy said:
Hey at least this isn't a no death mod.
Please don't fill my mind with such scary thoughts!
 
Feb 15, 2014 at 2:50 PM
lol
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:) its working (being sarcastic).
 
Feb 20, 2014 at 3:50 AM
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guys, who cares about what tool he uses to make his mod. its the mod that matters.

pixel still makes games today on his windows 98 computer and no one is complaining about that.

its also not cool to just pressure him into another editor. let him use what he wants
 
Feb 20, 2014 at 3:58 AM
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If he wants to use an editor that isn't versatile or friendly with other editors and was specifically made to replace /Miza/ then he can go right ahead
We're just saying it's a shitty idea
 
Feb 20, 2014 at 11:53 AM
lol
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. . . no one can just let me move on without people saying SW sucks can I?
 
Feb 20, 2014 at 5:13 PM
Giving it my all and shooting for the moon.
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ColdCallerloppy said:
. . . no one can just let me move on without people saying SW sucks can I?
We just want the best for you. Don't take it too personally.
 
Feb 20, 2014 at 5:18 PM
Been here way too long...
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Hey come on guys, Sue's Workshop is great. It adds plenty of bonus content for players who love to see their game corrupt itself regularly.
 
Feb 20, 2014 at 5:47 PM
leader of the meme team feat. tom, snaf and polad
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ColdCallerloppy said:
. . . no one can just let me move on without people saying SW sucks can I?
Well it does suck.

Honestly we just don't want you to be gimping yourself in the editor department since there's alot you can't do in Sues Workshop.
 
Feb 20, 2014 at 10:05 PM
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Coffee said:
If he wants to use an editor that isn't versatile or friendly with other editors and was specifically made to replace /Miza/ then he can go right ahead
We're just saying it's a shitty idea
the fact that it took 5 pages to address that is also a shitty idea

can we just forget what he is using and actually focus on the mod???
 
Feb 21, 2014 at 12:49 AM
lol
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You know your right! You should just focus on me getting the mod out as fast and bug-free as possible. Also in the next update area 1 will have finished enemies placements and work for area 2 will begin.
 
Feb 22, 2014 at 7:16 PM
Its dark in here
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(completely ignoring the rest of the pages of argument before this)

this is very challenging, its almost as hard as death story in fact. though the placement of the first critter just seems a little cheep.
 
Mar 2, 2014 at 1:17 AM
lol
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Well I did say this was to drive to insane for a reason. And really this could be as hard as death story!?

If any of you think this is too hard then tell me.
 
Mar 2, 2014 at 1:39 AM
Its dark in here
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ColdCallerloppy said:
And really this could be as hard as death story!?
I kind of meant that as a compliment. Its severely hard, but not impossible. It is a true "Hell challenge".
 
Mar 8, 2014 at 10:52 PM
lol
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Well mostly the main reason was to make a challenge that means what it is supposed to mean, its a challenge that you must beat to the see the end of it.


Added area 4.25 (out of 4)

Also boss's 2,and 3 are added good luck.
 
Mar 9, 2014 at 6:19 AM
I don't anymore.
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http://www.youtube.com/watch?v=ea6UuRTjkKs

I've played enough mods designed to drive me insane.
 
Mar 9, 2014 at 7:22 AM
lol
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Again like I said it was meant to drive the insane, well insane. And keep patient players going for the goal "to kill Ballos".
 
Mar 9, 2014 at 4:00 PM
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I haven't played it yet but I certainly hope that by insane difficulty you don't mean rooms filled with spikes or ridiculously high boss health
Fake difficulty is bullshit
 
Mar 9, 2014 at 5:34 PM
lol
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Its only just a bunch of spikes everywhere. Also I don't even know how to change boss's health. If I could I would.
 
Mar 9, 2014 at 6:18 PM
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I think you may have misinterpreted what I said
 
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