2 Missile Launchers

Old topic!
The last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

If the last post is over 6 months old, it may instead be a better idea to start a new topic. If you aren't sure about what to do, feel free to ask a staff member for help, or try to locate a 'general questions'-type thread if it exists in this (sub-)forum.
Dec 24, 2013 at 8:58 PM
Junior Member
"Fresh from the Bakery"
Join Date: Dec 24, 2013
Location: USA
Posts: 12
Age: 21
I don't know if this is supposed to happen, but when I picked up the Missile Expansions in "Egg Corridor?", I was given another Missile Launcher with a max of 5 missiles. So I now have the Spur, a Super Missile Launcher (max ammo 20), the Fireball, the Bubbler, the Nemesis (went ahead and picked that up), and another missile launcher (max ammo 10). It will only display 5 weapons in Save Editor and Cave Shark, so i can't seem to get rid of it without removing another weapon. Is there another editor I can use to fix this? Or is this supposed to be part of the game (I can't imagine it is, though, considering that the weapon sprite goes out of the inventory when viewing it.)

NOTE: I am playing the fan translation of Cave Story for the PC. Everything else works like a charm. Nothing else seems to be broken.
 
Dec 24, 2013 at 9:54 PM
Its dark in here
"Deaths: 4000"
Join Date: Nov 21, 2013
Location: farther
Posts: 922
Age: 23
wow, this has never happened to me, what version of cs are you playing?
 
Dec 24, 2013 at 11:54 PM
Its dark in here
"Deaths: 4000"
Join Date: Nov 21, 2013
Location: farther
Posts: 922
Age: 23
I really don't know what to say, have you tried to do it a second time?
 
Dec 25, 2013 at 12:03 AM
Serri Online
PADORU PADORU
"Life begins and ends with Nu."
Join Date: Jun 27, 2013
Location:
Posts: 2509
Age: 25
You got 2 missile launchers? I'm not sure if this is a blessing or a burden now.
 
Dec 25, 2013 at 2:56 AM
THE suus
"..."
Join Date: May 14, 2012
Location: yeah
Posts: 399
Age: 20
jed1ndy said:
Yes. I've tried it about 53 times now, and it keeps happening.
>About 53 times

I uhhhh

what?
 
Dec 25, 2013 at 4:18 AM
In my body, in my head
Forum Moderator
"Life begins and ends with Nu."
Join Date: Aug 28, 2009
Location: The Purple Zone
Posts: 6000
> save editor
I'm going to assume that therein lies the root of your problem
 
Dec 25, 2013 at 5:45 AM
Working on too many mods at a time.
Modding Community Discord Admin
"Deaths: 4000"
Join Date: Apr 23, 2013
Location: Purgatory
Posts: 996
Age: 22
I have to ask you jed1ndy, just so we are all on the same page:

Did you use an editor BEFORE you encountered this glitch?
 
Dec 25, 2013 at 6:06 AM
Senior Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: Aug 30, 2013
Location: ᕕ( ᐛ )ᕗ
Posts: 167
Age: 20
> save editor
I'm going to assume that therein lies the root of your problem
he was using that to try to get rid of the excess missile launcher, you know



anyways, i dont know why you keep getting that problem. is a flag somehow set to where the game thinks you dont have the missile launcher? both of the rocket expansion boxes in egg corridor(?), including the one in the egg observation room r(?), lead to <EVE0030, which is the script that gives the missile launcher.
 
Dec 25, 2013 at 2:25 PM
Professional Whatever
"Life begins and ends with Nu."
Join Date: Jan 13, 2011
Location: Lasagna
Posts: 4489
There is a flag that's set when you get the launcher, but that's for the refill station. If I remember correctly the code should check for both the missile launcher and the super missile launcher before giving you the former. I might be wrong about that though.
 
Dec 25, 2013 at 5:08 PM
Junior Member
"Fresh from the Bakery"
Join Date: Dec 24, 2013
Location: USA
Posts: 12
Age: 21
...I think I found my problem. I DID, in fact, use a save editor before my problem occurred. In the Labyrinth, after Booster is teleported, I fell down the pit in Labyrinth B. I was NOT going to fight Monster X all over again, so I simply edited my save so I didn't get the Booster 0.8. However,, by doing so, I forgot to check the box that stated I got the Super Missile Launcher, and so, when I went to "Egg Corridor?", the game recognized I didn't have a Missile Launcher, so it gave me an impossible sixth weapon. I will be creating a new "Profile.dat", the same as my old; however, I will fix this glitch so I have 30 missiles on the SML. Thank you for the suggestions. To show my gratitude, here are some long overdue screenshots.


 
Dec 31, 2013 at 2:49 PM
Hyperbolic
"What're YOU lookin' at?"
Join Date: Jul 10, 2009
Location:
Posts: 1004
Age: 35
Having 2 rocket launchers is not such a big burden. If you have the Spur + 1 rocket launcher you can complete the game with ease.
 
Dec 31, 2013 at 6:02 PM
The TideWalker
Modding Community Discord Founder
"That dog!"
Join Date: Apr 5, 2013
Location: In my mind and of my body.
Posts: 1633
Age: 23
But iirc the missile refills dropped by foes only refill the newly acquired missile launcher.
 
Top