At the moment I'm working on transcribing my first song to ORG, and WHY IS IT TAKING SOOOOOOOOO LONG D:
Only did the intro so far (looped twice in the following video), and I'm sure I'll have to change it to fit all the instruments in for the rest of the 3 minute song...
Thanks Hayden! When I finish the full song, I would love to hear your thoughts!
The really fun parts are coming up... but it's a bit... tougher than the previous section @_@
...hope it'll be worth it... and I wish otemoto was still doing requests!! He was a pro at this!
As for map editing, haven't done much lately... I do have some random test shots that I never posted that show some of the new tileset sprites Matt created for me to expand on the original...
I'll post a few !
(PS : Sorry for all the blank notifications xD I was testing how profile feed image code works... since it's apparently different than normal forum code.)
Pic 1: Are those "doorways" part of the cages from the PrtWhite tileset? Also, I don't know if it's just my sight playing tricks on me or anything, but it's looks to me that it's possible to see parts of the bkFog background in the background walls (around the middle of the pic). Regardless, it's great!
Pic 2: It makes me think of a pyramid entrance <img src='http://www.cavestory.org/forums/public/style_emoticons/<#EMO_DIR#>/tongue2.gif' class='bbc_emoticon' alt=':p' /> ... As far as I know, there aren't any pyramids in a Cave Story mod yet... <img src='http://www.cavestory.org/forums/public/style_emoticons/<#EMO_DIR#>/frown2.gif' class='bbc_emoticon' alt=':(' />
Pic 3: Trees are awesome. Therefore, that pic is awesome.
Large Pic: ... awesome. I can somehow imagine the Cyrum Castle background music from <em class='bbc'>Grandia 2</em> in that area XD
Only did the intro so far (looped twice in the following video), and I'm sure I'll have to change it to fit all the instruments in for the rest of the 3 minute song...
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It's been a real pain since orgmaker does not sound the same in CS+... Volume especially. Still fixing that~