zxin
Last Activity:
Jun 15, 2018
Joined:
Dec 26, 2014
Messages:
1,212
Likes Received:
0
Media:
2
Birthday:
Apr 1, 1910 (Age: 108)
Home Page:
Occupation:
Animating, Cave Story modding, yoyoing, etc.

zxin

Perfectionist, 108

I am not GoodThings1, I am stupid fucking cs188. Apr 27, 2018

zxin was last seen:
Jun 15, 2018
    1. zxin
      zxin
      I am not GoodThings1, I am stupid fucking cs188.
      1. NeoNickz
        NeoNickz
        oh ok
        Jun 14, 2018
    2. EnlightenedOne
      EnlightenedOne
    3. zxin
      zxin
      Nobody celebrated my 108th birthday. Disappointing.
      1. SeasonsOfDestiny
        SeasonsOfDestiny
        belated birth
        Apr 10, 2018
    4. zxin
      zxin
    5. My Favorite Game
      My Favorite Game
      Your 107? Lol XD
      1. 2DBro
        2DBro
        more like not lol XD
        Mar 6, 2018
      2. zxin
        zxin
        WOW MY 107!!!! XD LOL XDD D ROFL LAMO LOL XD ROFL ROLFLCOKTER
        Mar 7, 2018
    6. zxin
      zxin
      ... basic ASM is becoming obsolete... sheeeeee
      1. View previous comments...
      2. Noxid
        Noxid
        real question: what kind of lunatic would prefer AT&T flavour assembly over intel
        Feb 24, 2018
      3. pch
        pch
        Someone who thinks a machine specific language can be made into a universal programming language.
        Feb 24, 2018
      4. Noxid
        Noxid
        considering the prevalence of i386 they were like, halfway there
        Feb 24, 2018
    7. zxin
    8. Walrus_Guy
      Walrus_Guy
      hi i knew how to pronounce your name before reading the thing
      i just guessed and i was right
      1. View previous comments...
      2. zxin
        zxin
        Nov 8, 2017
      3. andwhyisit
        andwhyisit
        Sorry, it was more like "zs-zin". Ugh I'm not sure how to write the pronunciation I used, but I pronounced the z sound by itself as the first syllable (not the name of the letter, but the actual z sound), then "zin" (pronounced like "sin", but with a z instead of an s). A short s sound naturally forms between two syllable-split z sounds, like in the word "buzzard". Effectively the x was pronounced like the x in "xylophone".
        Nov 8, 2017
      4. zxin
        Nov 8, 2017
    9. zxin
      zxin
      "Let's all agree to hold off on contests." Gah! You've foiled my plans to make a contest about making modding contests!
      1. Glag
        Glag
        yup
        Oct 31, 2017
    10. zxin
      zxin
      エイチ、アール、チー。フンッ
      1. View previous comments...
      2. SeasonsOfDestiny
        SeasonsOfDestiny
        gesundheit
        Oct 6, 2017
      3. andwhyisit
        andwhyisit
        Why the random Kanji? Wouldn't it have been more consistent if you used kana for the whole thing?
        Oct 7, 2017
      4. zxin
        zxin
        You use kanji and kana in combination. It's completely normal. Otherwise certain things that can't be spelled with kanji (です、certain forms) would be impossible to write.
        Oct 7, 2017
    11. gamemanj
      gamemanj
      Uh... "Booster's Lab: Still Too Lazy to Actually Read NPC Framerects" is kind of horribly wrong
      The NPC sprite framerects (that is, the positions on the spritesheets - the things Booster's Lab needs) are in the code of said NPCs. npc.tbl just defines hitboxes & display offset.
      Now consider ASM hacks... and things go horribly wrong :(
      1. View previous comments...
      2. andwhyisit
        andwhyisit
        My experience is with GB z80, but the same principle still applies.
        Say for instance you have CD CD 41 00 as byte code. CD is interpreted as the "CALL" instruction, which has a two-byte argument for a total of 3 bytes.

        If we execute from the first byte we have:
        CALL $41cd
        NOP

        However if we execute from the second byte we have:
        CALL $0041

        The two couldn't be more different, and without the context of the other instructions either possibility is valid. So you would have to traverse all executable bytecode for each NPC. It is impossible to just parse just one instruction without a wealth of false positives. Not to mention you can't even know where all the code is located without parsing jumps, plus, as Enlightened said, there is no guarantee that the instruction in question is setting framerects.

        If you want accurate detection of framerects then you need a virtual machine. Have I said before how absurd a notion that is? Because it is.
        Aug 8, 2017
      3. andwhyisit
        andwhyisit
        Now put that in context with what I posted:
        "You have no way of any program knowing the difference between an instruction opcode and an operand argument without parsing a shittonne of asm code to get to that point"
        Aug 8, 2017
      4. zxin
        zxin
        Sorry, I missed your post before. You do have a point. The reason why it pisses me off is that it's possible, if done well would be totally awesome, and nobody's tried it.
        Oct 16, 2017
    12. BackwardsSpy
      BackwardsSpy
      oh, hi.
      1. zxin
        zxin
        Define everywhere.
        More importantly, why are you bumping my oldest thread to ask a question completely irrelevant to the original topic?
        Jul 31, 2017
      2. BackwardsSpy
        BackwardsSpy
        The world may never know.
        Jul 31, 2017
    13. Polaris
      Polaris
      I also tried to ban you, but Dunc did so first before you could read why. Other people aren’t your tools, nor is the server. I complimented you once on your efforts to be positive, but you clearly gave up on that. You don’t seem to change and you detract from the group being a pleasant place to be. So that’s that, in my book.
      1. View previous comments...
      2. SeasonsOfDestiny
        SeasonsOfDestiny
        these tools aren't going anywhere, my guy
        Jul 13, 2017
      3. Polaris
        Polaris
        The world won’t be a pleasant place to you until you better how you live within it. As for us, we’ll keep striving.
        Jul 13, 2017
      4. Cyber/
        Cyber/
        rip
        Jul 13, 2017
    14. zxin
      zxin
      I was playing Rise of Ballos the other day, and somebody talked to me, mentioning that they recognized Quote from their cameo in Gang Garrison. They hadn't really heard of or played the game before. According to him Quote's weapon in the game is the Blade lvl3.
      1. 2DBro
        2DBro
        ¯\_(ツ)_/¯
        Jul 9, 2017
    15. Jpzarde
      Jpzarde
      Gracias
      1. zxin
        zxin
        ... er, okay? No problem?
        Jun 11, 2017
    16. zxin
      zxin
      Booster's Lab: Still Too Lazy to Actually Read NPC Framerects
      1. View previous comments...
      2. Noxid
        Noxid
        you're welcome to figure it out yourself
        May 28, 2017
      3. EnlightenedOne
        EnlightenedOne
        Open-source really was the way to go.

        I'm only tackling minor stuff at the moment but its great to have it there for ourselves to fork and compile.

        Great way for people to get off your ass and buckle-down themselves.
        May 28, 2017
      4. zxin
        zxin
        Nobody is going to make your program for you. ;)
        Aug 6, 2017
    17. zxin
    18. zxin
    19. zxin
      zxin
      Happy millionth birthday Daisuke.
      1. mckgamer
        mckgamer
        Am I missing something? I thought he was born on April 29th. Today is the 28th.
        Apr 28, 2017
      2. EnlightenedOne
        EnlightenedOne
        Japan is on the other side of the date line.
        Apr 28, 2017
    20. zxin
      zxin
      When it's most active on the forums all the posts are shitposts. You know it.
      1. Miccs
        Miccs
        So there's never any shitposts when i'm awake? Sounds nice.
        Apr 18, 2017
      2. zxin
        zxin
        I guess they're all just oblivious to what they're doing.
        Apr 18, 2017
      3. Miccs
        Miccs
        At least this place is more active than normal atm.
        Apr 18, 2017
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  • About

    Birthday:
    Apr 1, 1910 (Age: 108)
    Home Page:
    http://nohomo.co.uk/
    Occupation:
    Animating, Cave Story modding, yoyoing, etc.
    Biography:
    I make things.
    Favorite Game/Series:
    CCCCCCCCCCaaaaaaavvvveeee SSSSttooooorrryyyy
    I make things.
    I like things that are good.
    I don't like things that aren't so good.
    I think I missed something.

    Signature

    [​IMG]
    [​IMG]
    My name is pronounced "zix-in," and spelled with a lowercase z.
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