Recent content by ikuyo

  1. ikuyo

    Tweaked 1.3 is out. Check doukutsuclub

    Tweaked 1.3 is out. Check doukutsuclub
  2. ikuyo

    Cave Story: Tweaked (NEW: Version 1.2.1!)

    As part of the family of mods and projects forked from CSE2, Tweaked has been taken down from GitHub after a DMCA takedown requested by Nicalis. As such, the project is currently on hold until we figure out this mess and I can properly evaluate all our options. CSE2 developers, myself and some...
  3. ikuyo

    Cave Story: Tweaked (NEW: Version 1.2.1!)

    Tweaked 1.3 should be dropping really soon, but before that happens, I have to give some news. Due to recent... discoveries about the person behind the translation, I have decided to both pull this person out of the credits and any reference to the Tweaked project and take down the currently...
  4. ikuyo

    Tweaks 1.3 is going to be something

    Tweaks 1.3 is going to be something
  5. ikuyo

    celeste good

    celeste good
  6. ikuyo

    o no i got pranked

    o no i got pranked
  7. ikuyo

    heya

    heya
  8. ikuyo

    nyoom

    nyoom
  9. ikuyo

    Cave Story: Tweaked (NEW: Version 1.2.1!)

    Spanish Support for Tweaked is now a thing! Thanks to Pummelator for adding the code to handle Vagrant Traducciones' translation.
  10. ikuyo

    Show off your org music...

    I had been saying for years that Oppression sounded like Boss Battle 1 from Chrono Trigger. And now I can prove it!
  11. ikuyo

    e

    e
  12. ikuyo

    Cave Story: Tweaked (NEW: Version 1.2.1!)

    So, this appears to be a fairly common question when it comes to CSE2 and its forks. RetroArch, and most specifically LibRetro, has a lot of requirements for implementation. Since the intent is that every core operates purely as back-end so Retro can serve as front end (and abstract away some...
  13. ikuyo

    Cave Story: Tweaked (NEW: Version 1.2.1!)

    yup! I took this into account and added a new surface for the stage tiles that are rendered behind objects/Quote.
  14. ikuyo

    Cave Story: Tweaked (NEW: Version 1.2.1!)

    Surprise, this project is still active! 1.3 will include a lot of features, and the most recent of them is Background Brightness settings! Players will be able to set background brightness from 100% to 75%, 50% or 25%. This should help those who have issues parsing backgrounds or those who...
  15. ikuyo

    Is there anyway to activate holiday graphics (example: halloween) without being on the day it activates?

    Cave Story+ has cheat codes that the player can input on the Title Screen to play as the different costumes (be it holiday ones or difficulty ones). This guide contains the codes for Wiiware version but they've been confirmed to work on Switch port, so they should also work on Steam version...
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