• Most people probably don't realise this, but this forum has had two editors for a number of years. One is the xenForo default editor, and the other is a custom editor I made years back I called BBCEd.

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Recent content by Hylian

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    Reshaper256's Thread of Stuff Going

    Thanks for sharing all that it was interesting read. It was great to hear that you have done such a breakthrough progress and the hack is progressing in these critical parts of its design. As a Lttp fan , thank you for this inspiring insight. Im hopefull again for this hack coming into...
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    Reshaper256's Thread of Stuff Going

    Hi, thanks for the update i decided to post to this thread instead of making a new one, so if Reshaper256 feels this needs to be on its own thread , please move where it belongs or say so , so i make a new thread. well anyways I have an suggestion for the lack of progression in the project that...
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    New Sprites Discussion

    Thanks for the replies. The going to the pluto analogy for bosses sounds like how i imagined it to be. If reshaper pulls the bosses off, i will spend a whole working day in link rpg clothes and video it (im kidding :D). I can understand not wanting to go beyond the snes spec to stay in the...
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    Question/suggestions about the Challenge/difficulty level.

    Hello again, it took me time to lift out of the story vortex i was in, so i could convey what i think from my true self. That challenge level sounds like a pretty good mix, i just wanted to be sure of what are you guys aiming towards. By the way, now with the new hack breakthrough. How much...
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    New Sprites Discussion

    Hello back again. Yeah i read it. It really sounds like a pig step forward from the descriptions. Notes/questions -By the way how complicated AI is possible without going beyond the snes cpu spec. Did i see 8 enemies on screen without slowdown on the last video, how is that possible...
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    New Sprites Discussion

    Did not expect to see that :eek: .So you can now actually change the ai behavior and make anemies freeze to blocks , burn with fire ect to alter gameplay. It would be interesting to hear how you were able to make this kind of stuff possible. By the way is it possible to change the ai code...
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    Question/suggestions about the Challenge/difficulty level.

    Thanks for the reply, that was pretty much what i was hoping to hear and put my concerns to rest. I agree with you that the learning curve should ramp up above levels of the original. I wish all the good for you guys with the project.
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    Question/suggestions about the Challenge/difficulty level.

    Hi my first post, have been registered for couple of months, but as there is so little discussion at the moment. I decided to create my own. Anyone can write freely what they think. So i confess, i have been looking to the main page, waiting eagerly something when the next update about the...
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