Recent content by HaydenStudios

  1. HaydenStudios

    It was fun while it lasted, pack your bags

    Man, that sure was elaborate. So you formed this alter ego around the time that your punctuation and amount of content in posts was declining, and decided to have a different persona in parallel with that. And I guess you flipped out at GIR and then created cat just to troll us. Confessing to...
  2. HaydenStudios

    I found new leak footage of cave story 2!(please lock this i dont know how)

    Dude, I won't deny that it's exciting to see this news and all, but you can get into some serious trouble for hacking into other people's email accounts and looking at their private correspondence. Pixel and NICALiS are not going to be happy about this, and I wouldn't be surprised if DT does...
  3. HaydenStudios

    WTF Challenge [CS+/CSE2]

    Oh, nice! It even integrated the custom sound effects, the "WTF?" text, and also the epilogue (AKA endless mine) music afterward. Looks good.
  4. HaydenStudios

    New beta footage of Cave Story!

    I haven't seen this before. It's interesting to see all of that beta music actually being used. I know those orgs have been available to listen to for years, but it's really cool to actually see them in gameplay. It's also fascinating to see just how many areas ended up looking quite similar in...
  5. HaydenStudios

    TSC+ Improved

    Excellent work getting this all gathered together, Serri! It's nice to have a single hack that lets you easily apply all of these TSC hacks, and even pick which ones you want. Also, I totally forgot about that <CMN command I posted about 5 1/2 years ago, glad that ended up getting put to good...
  6. HaydenStudios

    Oh yeah, and also that April fools prank I pulled in 2014 where I faked my own banning, and GIR...

    Oh yeah, and also that April fools prank I pulled in 2014 where I faked my own banning, and GIR played along without me even telling him in advance what I was doing. That was another one I read back through last night that made me laugh especially hard.
  7. HaydenStudios

    Darn, it has a 420 character limit since we switched to Xenforo. In that case, here's a...

    Darn, it has a 420 character limit since we switched to Xenforo. In that case, here's a screenshot of what I wanted to write:
  8. HaydenStudios

    Last night, for some reason, I felt compelled to browse back through a bunch of threads and PMs...

    Last night, for some reason, I felt compelled to browse back through a bunch of threads and PMs from years ago that involved a bunch of drama that I was involved with.
  9. HaydenStudios

    King: Strife and Sacrifice (AKA King's Story)

    Unfortunately it seems that Noxid has left this world. After reaching 6000 posts, he decided that his purpose for this community had been fulfilled, like Woody after Toy Story 3.
  10. HaydenStudios

    You can't possibly expect people to ignore this.

    You can't possibly expect people to ignore this.
  11. HaydenStudios

    Cave Story+ vs. Kero Blaster

    Death story beat you to the punch on that one years ago.
  12. HaydenStudios

    Infinite Mimiga Mask Hack and Hex Patcher Help

    Unfortunately not. The only EXE edits in freeware CS that Plus Porter supports transferring over are edits to data that are stored outside the EXE in CS+. This includes the data in arms_level.tbl, bullet.tbl, music.tbl, npc.tbl, pixtone.tbl, stage.tbl, and wave.dat. Assembly hacks like the...
  13. HaydenStudios

    Plus Porter (1.1.0.1)

    Whoa holy cow, I didn't realize Noxid was inactive. It's hard to imagine a CSTSF where Noxid has been inactive for over 4 months.
  14. HaydenStudios

    Plus Porter (1.1.0.1)

    The thing is, there have been a bunch of different Humble Bundle releases, and the Humble Bundle version doesn't auto-update like the Steam version does. First there was the original December 2011 humble bundle version with the Wind Fortress timer and Sanctuary Time Attack glitches. Then there...
  15. HaydenStudios

    Plus Porter (1.1.0.1)

    There are two major challenges with porting assembly hacks to CS+ mods. One is that there isn't nearly as much documentation on the CS+ executable, so it would be harder to figure out how to implement. The other is that there are so many different versions of the CS+ executable, between the...
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