I would also make another post in the same thread, if I were you.
Some people might not even see this profile post and also I'm sure nobody would mind if you do.
Somebody probably said this already, but just to make sure.
Q: How do I change the background, tileset and map name?
A: Open the map you want to edit and select Mapdata(the option is in the top left, next to the list of maps and right beneath Script). However, do NOT edit the Filename yet...
Wait, that's all? Are there no other prerequisites?
I know I haven't shown any of my work so far, but I can work on theoretically simple C++ projects and I can make very atmospheric maps with pretty much any tileset.
Also, my co-worker @haydn_fangirl is a talented musician and artist.
If you're...
You'll need a .ico file for that. Pretty sure you can convert a PNG to .ico with ease if you use an online converter. At least that's how I did it.
You can also try following this thread.
Some mods(especially ambitious ones) don't reach completion because the creators lack motivation or because they don't have enough time, which is probably what happened to Sue's Story.
Oh, I see. :O
Yeah, I think I misunderstood their use, then.
It's no big deal, though. I figured out a couple of tricks to make them do what I want, but it's nice to finally know that, thank you.
Um, does it also happen when you simply import the sprites to "MyChar"?
If so, it probably happens because "MyChar" uses an indexed 'color mode'. You need to change that to RGB if you want to import all the colors.
And remember to experiment with your tilesets when you make a map. You'd be surprised how many interesting combinations you can create.
Just a random tip.