-NetXEngine 0.1 by Yacker & RootLM-

This beta version should work up to Sand Zone, but you can technically still keep playing past there, with bugs/unsynced objects.


How to use 2x res:
Copy the files from a CS+ installation's data/base folder to your data folder
Say no to all file replacements, then launch the game through nx_Win32_2xRes

How to host a server:
(Hosting requires TCP port 5029 to be forwarded on your router. If you don't know how, look up port forwarding)
Press host in multiplayer, start or load a game, then give your IP address to players to join.

How to connect to one:
(Doesn't require any port forwarding)
Go to the IP menu in multiplayer, and enter the server IP. Then press connect. The screen will be black until a room transition
occurs, at which point you join the game.

How to Chat:
Press T, then type your message. Press enter to send it or cancel if you've typed nothing.
Starting a message with "/me" will give you yellow text.

Skin/Name Menu:
Before starting use these to set your Skin/Name. You can't change it again once in a server though.

How to Kick/Ban Players (as host):
Open chatlog.txt (updated in real time by the game), find the IP under where an offending player has joined, then type
"/kick (IP here)" or "/ban (IP here)" into chat.

Have fun!