Sue's Workshop hacked (New version)

Jul 5, 2007 at 2:44 AM
Hoxtilicious
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Jul 5, 2007 at 1:17 PM
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Wow, shiny... Nice work!
 
Jul 5, 2007 at 6:35 PM
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Thanks!
Well it has extra flags for npc's...
 
Jul 5, 2007 at 10:39 PM
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Haha, Great Scott, exactly what I was looking for! You're a lifesaver, hehe. ;P

And those extra flags look *very* interesting. At least we know what 0x200 does now... hooray for death scripts! :D
 
Jul 5, 2007 at 10:45 PM
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Xaser said:
Haha, Great Scott, exactly what I was looking for! You're a lifesaver, hehe. ;P

And those extra flags look *very* interesting. At least we know what 0x200 does now... hooray for death scripts! :D

Thanks ;P
lol, it that 0x0200 is a very well known flag, its used for boses, but some of the flags are totally unused, I guess they mixed up with the NPC.TBL flags on the prorgramming... Because those are exactly the same...
 
Jul 6, 2007 at 8:36 PM
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In the .exe I edited the offsets from pbm to bmp.

It still won't load maps. Am I supposed to do something else?
 
Jul 6, 2007 at 8:48 PM
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Seagaia said:
In the .exe I edited the offsets from pbm to bmp.

It still won't load maps. Am I supposed to do something else?

Huh? Maybe you done something wrong... One sec...

Edit: For me works fine...
Maybe its because of the (C)Pixel signature...

on $8C4D8 change the (C)Pixel to nothing. (hex - 00)
 
Jul 9, 2007 at 8:49 AM
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Sorry, I'm really new to this. I know you're gonna have some tutorial on how to change hex values and all but I don't know where it is. Can you let me know where there is a really informative tutorial on how to edit exe files with xvi32 or something, because what you said up the top about changing the following pbm offsets... I have no idea what I'm meant to do.

Oh, and the new version of Sue's Workshop, I just found out, why can't it load any tilesets when I load the game up into the program? I'm assuming it has something to do with not changing pbm into bmp yet.
 
Jul 9, 2007 at 12:39 PM
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Toe Fungus said:
Oh, and the new version of Sue's Workshop, I just found out, why can't it load any tilesets when I load the game up into the program? I'm assuming it has something to do with not changing pbm into bmp yet.

Yes you have to rename all the PBM's to BMP's...
And also you need to change the hex value in the exe.

Well anyhow, this isn't the right forum for learning hex and using hex editors, try the internet - Sorry :x
 
Jul 9, 2007 at 12:47 PM
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ok, I think I'm getting the idea, thanks.
 
Jul 9, 2007 at 12:50 PM
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Toe Fungus said:
ok, I think I'm getting the idea, thanks.

Well I have got a batch for converting;

Code:
echo off
cls
echo    BMP-PBM CONVERTER
echo    ================
echo.
echo    1 - Pbm to Bmp
echo    2 - Bmp to Pbm
echo    3 - Quit
choice /c:123Q>nul
if errorlevel 3 goto quit
if errorlevel 2 goto bmp
if errorlevel 1 goto pbm
:pbm
ren *.pbm *.bmp
echo.
echo.
echo    ============
echo    === Done ===
echo    ============
echo.
pause
exit
:bmp
ren *.bmp *.pbm
echo.
echo.
echo    ============
echo    === Done ===
echo    ============
echo.
pause
exit
:quit
exit
 
Jul 16, 2007 at 7:26 PM
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This version has a "bug" - the room list scrolls down off the bottom of the window. It's not possible to see or even select the last few rooms.
 
Jul 16, 2007 at 8:21 PM
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Vertiphon said:
This version has a "bug" - the room list scrolls down off the bottom of the window. It's not possible to see or even select the last few rooms.

O.o Do you mean the maps? Or the flag list?
 
Jul 16, 2007 at 10:38 PM
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The rooms list, on the left of the main window. The scrollbar goes off the bottom, even when the main window is maximised.

Edit: I am running Windows 2000 with large fonts on, in case that makes any difference.
 
Jul 16, 2007 at 11:21 PM
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Vertiphon said:
Edit: I am running Windows 2000 with large fonts on, in case that makes any difference.

I'm using 98, I don't have any probs and I guess the others are using XP, so sorry I can't help you :p
 
Jul 17, 2007 at 12:16 AM
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Well... why not make the room list a little smaller??
 
Jul 17, 2007 at 12:27 AM
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Vertiphon said:
Well... why not make the room list a little smaller??

I can't do that because I don't know about hacking in 2000.
And I don't know about your problem so...
Making the room list smaller would umm... Making some maps uneditable...
 
Jul 17, 2007 at 9:51 AM
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I don't think you quite follow.

I'm not asking you to make the list of rooms smaller, I'm asking if it's possible to make the scroll box that they are listed in, smaller?
 
Jul 17, 2007 at 10:53 AM
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Have you thought of increasing your screen resolution?
 
Jul 17, 2007 at 11:56 AM
Hoxtilicious
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Vertiphon said:
I don't think you quite follow.

I'm not asking you to make the list of rooms smaller, I'm asking if it's possible to make the scroll box that they are listed in, smaller?

I think, but like I said I don't know anything about your problem... I can't do anything you need to deal with it, sorry.
 
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