Jul 2, 2011 at 8:08 AM
Join Date: Jul 2, 2011
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Posts: 4
hi there. i was looking around for Cave Story's soundtrack since i enjoyed it so much while playing the game, but none of the conversions i found were faithful enough to the music in-game for my taste. (or, at least, not for the specific version that i played.) so i did my own conversions, and am posting the results and process here for anyone else who wants a different rendering of the music.
downloads:
both downloads have all 41 tracks, but the torrent has lossless and XM formats too. if you download the torrent, please help seed it when you're done.
technical details:
note: OS X with zsh as the shell was used for the entire process.
the conversion pipeline goes like this:
org > xm was done by the excellent org2xm program. i compiled it with
along with the equivalent command for the accompanying wave100 program.
xm > wav was done with VLC:
wav > m4a used afconvert:
and for wav > flac i used the XLD gui.
so hopefully this is of use to someone. enjoy.
-a
downloads:
both downloads have all 41 tracks, but the torrent has lossless and XM formats too. if you download the torrent, please help seed it when you're done.
technical details:
note: OS X with zsh as the shell was used for the entire process.
the conversion pipeline goes like this:
org > xm > wav > m4a or flac
org > xm was done by the excellent org2xm program. i compiled it with
Code:
gcc -fnested-functions org2xm.c -o org2xm
xm > wav was done with VLC:
Code:
vlc -I dummy $1 --sout "#transcode{acodec=s16l}:standard{mux=wav,dst=${1:r}.wav" vlc://quit
wav > m4a used afconvert:
Code:
afconvert -v -f m4af -d aac -s 3 $f m4a-vbr/"${f:t:r}.m4a"
and for wav > flac i used the XLD gui.
so hopefully this is of use to someone. enjoy.
-a