Oct 11, 2016 at 9:59 AM
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Oct 11, 2016 at 10:04 AM
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not letting me, it says 'file does not have an allowed extension' when i try and upload
 
Oct 11, 2016 at 10:05 AM
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not letting me, it says 'file does not have an allowed extension' when i try and upload
Compress the 3 files into a ZIP file (look up a tutorial if you don't know how) and upload that.
 
Oct 11, 2016 at 10:13 AM
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there you go

please ignore the terrible dialogue
 

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Oct 11, 2016 at 10:26 AM
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there you go
The TSC file said:
#204
//...
#205
//...
#206
//...
The event numbers in the script must always be 4 digits long. Just add a 0 to the end of each one and you'll be good.
Might as well point out some other issues:
  • The closed chest object has both the "Interactable" and "Run event on contact" flags on, when only the "Interactable" flag should be on,
  • The open chest object has the "Interactable" flag off when it should be on,
  • And there are no line breaks in the dialouge (hint: when the text turns red, it means that it goes over the character limit of 35 characters and that you need a newline, except when it happens exactly on the last 35th character, where you must not put a newline).
 
Oct 11, 2016 at 10:30 AM
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acknowledged. thanks for helping! it all works perfectly now.
 
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Oct 14, 2016 at 10:35 AM
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Hi, how do i make a save point(script,not entity placement)?
Also, how would one script a boss battle?
 
Oct 14, 2016 at 10:46 AM
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Hi, how do i make a save point(script,not entity placement)?
You don't need to change your scripts to place a save point, simply place the save point entity, make it interactable and give it an event number of 16.

Also, how would one script a boss battle?
The way to script a boss battle depends on what boss you're trying to script.
 
Oct 14, 2016 at 11:30 AM
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It probably doesn't matter now, i accidentally just deleted MY ENTIRE MOD (along with backups) while trying to transfer my files to a usb. Im really ticked off now. :mad:

[edit]except for the files that i showed you in a previous post, because i kept those seperate.
 
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Oct 18, 2016 at 12:25 AM
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I've been looking at the source code of multiple org reading programs, and it seems that the percussion samples they use come from OrgView. OrgView contains the BASS01 and other files, but Doukutsu only has WAVE100 in it. Where are the samples for the samples for the drums at? (Or is it somehow generated?)
Also where would the sounds be at (weapon sound, enemy squeal etc)? From what it seems they are in pxt from pixtone (not pxtone).
 
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Oct 18, 2016 at 12:36 AM
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you need a program called SeaTone to extract those sounds from Cave Story. You can download it from the tribute site under music tools or something.
As for the drum samples, you can extract those as WAV from Org Maker V134 or 2xx. But they're pxt in the game itself.
 
Oct 18, 2016 at 12:41 AM
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Not sure how I missed that, thanks
 
Oct 24, 2016 at 9:05 PM
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How to make a mod for cave story PLUS ? :o
 
Oct 25, 2016 at 12:12 AM
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How to make a mod for cave story PLUS ? :o
Make a mod in the original Cave Story, then use Plus Porter to port it to Cave Story+. A Cave Story+ mod basically consists of a folder with all of the modified resources from said mod which then gets installed to the challenges menu. The readme for Plus Porter should explain this in greater detail.
 
Nov 7, 2016 at 11:28 PM
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I found the table with all of the keys. If I were to change weapon switch to scroll wheel, would I have to do something crazy to it or is there a "key" for it?
Edit: https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx I guess it's that -10 which is what the assembly compendium was talking about... Maybe I could somehow use the mouse hack and use one of those events?
Edit 2: Okay well only left and right click work, I even tried middle mouse and that didn't work either
 
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Nov 8, 2016 at 5:26 AM
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I found the table with all of the keys. If I were to change weapon switch to scroll wheel, would I have to do something crazy to it or is there a "key" for it?
Edit: https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx I guess it's that -10 which is what the assembly compendium was talking about... Maybe I could somehow use the mouse hack and use one of those events?
Edit 2: Okay well only left and right click work, I even tried middle mouse and that didn't work either
Something to do with this command:

CALL NEAR DWORD PTR DS:[48C228]
 
Nov 8, 2016 at 10:44 PM
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Nov 10, 2016 at 12:25 AM
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Nov 26, 2016 at 9:21 AM
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how would one go about editing quotes sprite?
 
Nov 26, 2016 at 11:39 AM
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