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Insignificant Studio's: 'The Underside'


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#1 26 November 2006 - 03:29 AM

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you guys see this? i dont mind that they used Pixels engine
it looks keen.

#2 26 November 2006 - 03:33 AM

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here is another

again,it looks keen

#3 26 November 2006 - 04:14 AM

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Very Nice find :) But it's a Cave Story instpirated Fan Game or something...

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#4 26 November 2006 - 05:44 AM

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I just hope that they give credit to Pixel for the engine. From one of the comments on the first video they might be claiming otherwise.
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#5 26 November 2006 - 06:00 AM

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looks dumb. Negative points for "Ip" as a name

#6 26 November 2006 - 11:49 AM

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I'm pretty sure that's not the Cave Story engine per se - the physics seem off. It could just be poor video quality, but this game doesn't seem to have the same floaty feel to it that Cave Story does. It's still a blatant imitation, of course.

#7 26 November 2006 - 01:21 PM

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I just hope that they give credit to Pixel for the engine. From one of the comments on the first video they might be claiming otherwise.


Iam 99% sure that I readed (sorry i know thats incorrect, damn verbs >_<) that they don't use the engine.

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#8 26 November 2006 - 06:24 PM

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If they aren't using it they're sure as hell going to great lengths to make it look like they are. Everything looks like edited Cave Story sprites, the numbers for damage are the same, the jetpack, spikes, objects, everything looks like a Cave Story edit.

Also, I'm thinking the video was sped up, that's why it doesn't look quite as floaty.
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#9 26 November 2006 - 06:38 PM

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Someone's either used it and sped it up, or done a lot of work to emulate it. There's one boss which is very close to Ballos, and some of the enemies are the same. The booster 2.0 is used, and the little red numbers are screaming Cave Story.

#10 26 November 2006 - 09:46 PM

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So what if the numbers are the same, alot of NES games used the same number graphics.
But it just seems like imitation, what with the grasstown-like area and the "oh no i don't remember anything" beginning.
seriously... Ip as a name... ugh.



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