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Autohacker 2


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#1 29 August 2010 - 05:22 PM

Carrotlord Offline
Not anymore
"Run, rabbit run. Dig that hole, forget the sun."
Join Date: 28 Jan 2010
Location: LocationInternet
Posts: 1,374
Age: 20
 

So I've made some changes to the hacking tool/patching program thing I created earlier.

Screen:
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1. No more "How many hex files?" prompt. The autohacker automatically detects the number of hex files in the hexdata folder.
2. New GUI version of the autohacker available.
3. Don't have to rename mods to Doukutsu.exe anymore.
4. No need for dummy.txt
5. Faster, more efficient code.

Edited by Carrotlord, 19 July 2012 - 12:25 PM.


#2 29 August 2010 - 05:27 PM

Noxid Offline
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,940
 

Looks awesome :]
Question though, if we have other files in the hexdata folder (such as readme.txt or textbox.bmp) will it still ignore those like before or will it mess up the way it counts how many hex files you have?

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
Userbox-SC16B_Knuckles.png


#3 29 August 2010 - 05:29 PM

Carrotlord Offline
Not anymore
"Run, rabbit run. Dig that hole, forget the sun."
Join Date: 28 Jan 2010
Location: LocationInternet
Posts: 1,374
Age: 20
 

Looks awesome :]
Question though, if we have other files in the hexdata folder (such as readme.txt or textbox.bmp) will it still ignore those like before or will it mess up the way it counts how many hex files you have?


Nope, it will totally ignore those other files unless they have the filename hex(number).txt.



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