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#1 11 June 2006 - 11:18 PM

Softmints Offline
Executive Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: 19 May 2006
Location:
Posts: 115
 

Wow, it's been a long time since I last looked at Cave Story. A lot's changed here on the forums, and I would have lurked for a bit before leaving if not for one jcys810. The act of making some sprites for such a long dead project really touched me, so I decided to rumage through my old files and whip out the CS editor again.

No, this is not going to be completed. I imagine it's nasty, bugged, riddled with errors and so on, and it'll likely stay that way forever. But hell, at least there's some original stuff in it that someone might learn from.

There aren't really any plot updates; and the new stuff's hard enough to be a Corridor transplant. If I were more creative about cutscenes, this might have gone a lot further - but I'm not. Nice instant download this time.

  • New stage: Mountains (a bit empty)
  • New stage: Caverns (one-way)
  • New puzzle: Apex (one-way)
_ _ _ _ _ Link To Download [Final Version]

There's some (old, old) screenies, because if I didn't have them then my mod would never have happened, and the paradox would destroy my brain. Though that bottom one is the Mountain stage, which is new.

Have fun (anger), y'all.

Posted Image
Posted Image

#2 12 June 2006 - 12:38 AM

Epsilon Offline
Neophyte Member
"Fresh from the Bakery"
Join Date: 20 Apr 2006
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Posts: 19
Age: 24
 

Heh, ninja robots.
Seriously though, it sounds good so far. However...if the hero is the one sent to destroy the island, then who becomes the antagonist? And how did Quote lose the Blade? For that matter, which ending are you following? Sorry to pest, but as is my nature, I'm quite curious. :D
As for scripting, use the attached text file, and take a look at other events throughout the original game, and see what you come up with. If you still need help, I'm sure the other forumgoers will be able to assist you.

Attached Files



#3 13 August 2006 - 07:18 PM

Softmints Offline
Executive Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: 19 May 2006
Location:
Posts: 115
 

Here's a few screenies of the upcoming version. The first boss is too hard at the moment (because I don't know how to edit sprite damage) so I've left a gap where it can be skipped. If anyone can show me how this is done or give some advice, it would be much appreciated.

One

Two

Three

Four

Five

The beta will go up to the third boss fight and stop there. I hope y'all will help out with testing it.

#4 14 August 2006 - 02:06 PM

RuneLancer Offline
The Bartender
"All your forum are belong to us!"
Join Date: 18 Jun 2006
Location: LocationMontreal, Canada
Posts: 581
Age: 28
 

Have a look for npc.tbl using the forum search functions. You should turn up a few posts where the format is listed. The damage can be edited there.

Good luck!

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#5 31 August 2006 - 11:52 PM

Daniel G Offline
Executive Member
"Fly, Fly, Fly!"
Join Date: 19 May 2006
Location: LocationIrvine, CA.
Posts: 142
Age: 23
 

Is the beta coming any time soon?
Do you like to fish? :)

#6 01 September 2006 - 08:19 PM

Softmints Offline
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: 19 May 2006
Location:
Posts: 115
 

Well the first... stages are complete. Everthing until the Mimiga Village. I could release it, but the filesize is pretty big, probarbly because of the edited .pbms. If nayone could give me somewhere to upload 4-5mb then I'd be glad to release the Beta, on the condition that no-one plays any further than the place where you're forced to drown. I don't want to ruin the story for everyone when it's not polished or fully decided upon.

#7 01 September 2006 - 09:51 PM

Daniel G Offline
Executive Member
"Fly, Fly, Fly!"
Join Date: 19 May 2006
Location: LocationIrvine, CA.
Posts: 142
Age: 23
 

http://www.esnips.com/signin/
As for the drowning part, just make us unable to go further. Put the guy into a block box or something. :)
Do you like to fish? :)

#8 06 September 2006 - 06:45 PM

Softmints Offline
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"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: 19 May 2006
Location:
Posts: 115
 

The First Beta.
I blanked most of the stuff in Sue's for this Beta, but please don't use Sue's on the file until I'm reasonably finished with it.

#9 07 September 2006 - 02:40 AM

NoraHamuChan Offline
Regular Member
"It's dangerous to go alone!"
Join Date: 24 Jun 2006
Location:
Posts: 38
 

just played some of it. if you drown, it shows Quote still btw.

it's neat. but I can't get passed the Aquaduct level, keep dying :< (darn you jellyfishies!!)

#10 07 September 2006 - 03:42 PM

Softmints Offline
Executive Member
"This is the greatest handgun ever made! You have to ask yourself, do I feel lucky?"
Join Date: 19 May 2006
Location:
Posts: 115
 

I think the Aquaduct should be considered reasonably easy as a stage, if you got the life capsule and I don't think it's even possible without the missile launcher. One thing that is annoying is that I can't find how to [Read after you've played]make the missiles stop spawning because the missile launcher has infinite ammo.



Old topic!
Guest, the last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

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