Sanctuary Time Attack unplayable Humble Indie Bundle version
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#11
20 January 2012 - 08:54 PM
Also, I don't see what you say of these "other problems". There aren't any other minor problems; just these two.
Also, this person is on a Windows machine, therefore this is pertaining to the Windows version. Not the Mac version, and especially not the Linux version.
Back on topic to the start, can you try this on the Steam version, and see what you get? You don't really have to complete the game, but just edit mods.txt inside the Data folder and change everything to R+.
#12
20 January 2012 - 10:04 PM
![]() | Bobomb says: "I need a hug!" |
This sanctuary time attack problem is not on the steam version. And as it just so happens, I am running the windows version as well. Also, there ARE other glitches in CS+.Also, I don't see what you say of these "other problems". There aren't any other minor problems; just these two.
Also, this person is on a Windows machine, therefore this is pertaining to the Windows version. Not the Mac version, and especially not the Linux version.

I'd be really great at procrastinating if I ever got around to it.
#13
20 January 2012 - 10:57 PM
1. When you said many other problems, you weren't specific enough on the port, since the only problems that people had were on the Linux version. Other than that, there was a small problem with disabling the Christmas sprites on the PC version, but again, out of our control.
2. To see if the person was not having the problem on the Steam version, I asked him. This is to ensure that this specific person is not having the problem in another version.
Also, regarding your glitches:
#14
21 January 2012 - 12:34 AM
![]() | Bobomb says: "I need a hug!" |
1. I was referring to the windows version of the humble indie bundle. That is the version the author of this thread is using. Other problems exist on that version. Also, I was able to disable the seasonal sprites on my windows humble indie bundle version.Allow me to clarify several things:
1. When you said many other problems, you weren't specific enough on the port, since the only problems that people had were on the Linux version. Other than that, there was a small problem with disabling the Christmas sprites on the PC version, but again, out of our control.
2. To see if the person was not having the problem on the Steam version, I asked him. This is to ensure that this specific person is not having the problem in another version.
2. The author of this topic stated that he was using the windows humble indie bundle. That's the version I'm running.
Also, regarding your glitches:
Spoiler

I'd be really great at procrastinating if I ever got around to it.
#15
21 January 2012 - 12:47 AM
![]() | "I'm sorry Mario, but your princess is in another castle." |
Firstly, link removed in the quote because we DON'T need people being sucked into an endless void of tropes for several hours, THANK YOU VERY MUCH.As for number three, are you saying that NICALiS meant for Curly to break the fourth wall?
Secondly, no, that is not a glitch, it is an oversight. Learn to differentiate.
#16
21 January 2012 - 01:10 AM
![]() | Bobomb says: "I need a hug!" |
If someone gets sucked into an endless void of tropes for several hours, then it's that person's own fault, not mine.Firstly, link removed in the quote because we DON'T need people being sucked into an endless void of tropes for several hours, THANK YOU VERY MUCH.
Secondly, no, that is not a glitch, it is an oversight. Learn to differentiate.
Secondly, if a game is either doing something it shouldn't be, or not doing something it should be, then I call it a glitch.
I hope you do not think I'm trying to be argumentative, because I'm not. I am merely defending my opinions.

I'd be really great at procrastinating if I ever got around to it.
#17
21 January 2012 - 01:23 AM
Even on that version, I'm still not having any of the problems you mentioned. And yes, the same results occur on ALL of my computers.
Also,
Well, guess what. It isn't.Secondly, if a game is either doing something it shouldn't be, or not doing something it should be, then I call it a glitch.
#18
21 January 2012 - 01:26 AM
![]() | "I'm sorry Mario, but your princess is in another castle." |
First, never link to TV Tropes, especially if it's for something as obvious and "every-fucking-person-knows-what-it-is" as breaking the fourth wall.If someone gets sucked into an endless void of tropes for several hours, then it's that person's own fault, not mine.
Second, a glitch is, by definition,Secondly, if a game is either doing something it shouldn't be, or not doing something it should be, then I call it a glitch.
1. A minor malfunction, mishap, or technical problem; a snag.
NOT a typo in the script!
Third, if someone is either defending their opinions, or saying they aren't being argumentative, then I call it being argumentative.I hope you do not think I'm trying to be argumentative, because I'm not. I am merely defending my opinions.
#19
21 January 2012 - 01:29 AM
![]() | Bobomb says: "I need a hug!" |
EDIT: Oh, sorry Dunc, didn't see your post.
I have seen people link to tvtropes on this forum before, and with no criticism. I seriously think you're over reacting.First, never link to TV Tropes, especially if it's for something as obvious and "every-fucking-person-knows-what-it-is" as breaking the fourth wall.
If something is happening that shouldn't be, that doesn't mean that the company shouldn't be letting it slip by and not fix it.Second, a glitch is, by definition,
1. A minor malfunction, mishap, or technical problem; a snag.
NOT a typo in the script!,
I will respect your opinion.Third, if someone is either defending their opinions, or saying they aren't being argumentative, then I call it being argumentative.

I'd be really great at procrastinating if I ever got around to it.
#20
21 January 2012 - 01:32 AM
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