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Sanctuary Time Attack unplayable Humble Indie Bundle version


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24 replies to this topic

#1 19 January 2012 - 03:36 AM

KobunKing Offline
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I have beaten story mode and have unlocked every challenge mode, but whenever I try starting the Sanctuary Time Attack challenge, the story mode sequence with Kazuma trying to contact Sue starts and I begin in a glitchy, mashed version of the Start Point cave and what I assume is the first cave of the challenge.

I tried reinstalling by redownloading it from my Humble Indie Bundle link, but that does not solve the problem. Is there a fix or another source to download the mod from?

Windows 7 64bit.

Attached File  sanctuary_bug.gif   174.47K   36 downloads

#2 19 January 2012 - 04:24 AM

GIRakaCHEEZER Online
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Sounds like just another bug from Nicalis. You should report it to them, hopefully they can fix it soon.
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#3 19 January 2012 - 05:43 AM

KobunKing Offline
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I like how it won't let me enter text into the Nicalis contact page.

#4 19 January 2012 - 05:57 AM

GIRakaCHEEZER Online
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Odd, I can enter in a message on the contact page just fine.
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#5 19 January 2012 - 12:52 PM

JiNXeD Offline
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MAYBE IT'S A SECRET GAMEMODE?
lol
That would actually be interesting to play.. :p

#6 19 January 2012 - 05:01 PM

HaydenStudios Offline
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This is by far the most extreme glitch I have ever seen NICALiS pull off. One thing that I found funny is that if you open up Cave Editor, go to the start point, and replace the tile set with hell, then the room will look exactly like that. Also, if you manage to get through that room without getting yourself stuck, you basically can progress through the game as usual. One thing that's strange though, is that some rooms use the scripts from the Aeon Genesis translation, while others use the new translation. Saving your game in this mode also doesn't work.
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I'd be really great at procrastinating if I ever got around to it.


#7 20 January 2012 - 01:04 AM

JiNXeD Offline
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Nicalis should've had some professional testers.

#8 20 January 2012 - 01:10 AM

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You can't blame us for something that was created after the release. For example, the timer for Wind Fortress is borked now, but that did not appear in testing at all (Yeah, really.)

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#9 20 January 2012 - 03:34 AM

Noxid Offline
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Nicalis should've had some professional testers.

It's not always the tester's fault

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#10 20 January 2012 - 07:34 PM

HaydenStudios Offline
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It's not always the tester's fault

That's a fair point. But with a glitch like that, along with the Wind Fortress timer glitch, and many more minor ones, it is really worthy of a delay for time to fix those glitches. This makes me think "Wow, I wonder how buggy Cave Story 3D would be if it were released in august, its original scheduled month of release."
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I'd be really great at procrastinating if I ever got around to it.




Old topic!
Guest, the last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

If the last post is over 6 months old, it may instead be a better idea to start a new topic. If you aren't sure about what to do, feel free to ask a staff member for help, or try to locate a 'general questions'-type thread if it exists in this (sub-)forum.



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