Jump to content


Photo
* * * * * 11 votes

Booster's Lab - Beta, Bitches


  • Please log in to reply
265 replies to this topic

#41 05 February 2012 - 06:37 PM

Dunc2403 Offline
.
"I'm sorry Mario, but your princess is in another castle."
Join Date: 18 Oct 2011
Location:
Posts: 1,183
Age: 13
 

You have to load stage.tbl.
Posted Image

#42 06 February 2012 - 12:50 AM

Noxid Online
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,857
 

I call this "The Hiino patch"
warning unstable haven't tested blah blah blah
double click the tileset to pop it in or out

Edited by Noxid, 07 February 2012 - 11:42 AM.

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
Userbox-SC16B_Knuckles.png


#43 06 February 2012 - 05:08 PM

Hiino Offline
Junior Member
"I, Ikachan. The Life and Documentary of the OrigiNAL SQuiD."
Join Date: 20 Feb 2011
Location: LocationFrance
Posts: 165
Age: 20
 

The Hiino patch doesn't seem to work :c
I still can't resize the map list, the tileset doesn't pop out, and now I can't even close maps.
Posted Image

#44 06 February 2012 - 09:48 PM

Noxid Online
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,857
 

shit I linked 0002
that's what I get for copypasting willy-nilly

http://dl.dropbox.co...terLab_0011.zip
Well, at least the link in the OP was right

Edited by Noxid, 06 February 2012 - 09:48 PM.

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
Userbox-SC16B_Knuckles.png


#45 07 February 2012 - 12:02 AM

Ambient_Malice Offline
Regular Member
"Huzzah!"
Join Date: 07 Dec 2011
Location: LocationAustralia. In Bob Katter's secret techno-dungeon.
Posts: 205
Age: 21
 

*Prods editor with stick*
Waits.
*Bugs crawl out*
I think I'll stick with Sue's until Booster's lab is reasonably stable.

#46 07 February 2012 - 01:04 AM

Dunc2403 Offline
.
"I'm sorry Mario, but your princess is in another castle."
Join Date: 18 Oct 2011
Location:
Posts: 1,183
Age: 13
 

That's a good way to put many things.
For example:
*prods Mimiga Story with stick*
*waits*
*bugs crawl out*
Posted Image

#47 25 February 2012 - 05:27 PM

Noxid Online
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,857
 

I will be including a built-in tutorial section with the editor. If anybody would like to contribute a small guide on how to do something basic with regards to CS modding, I would really appreciate it because otherwise I'll have to write them all up myself and that takes time.

p.s. it has to be good. Images are a plus, but obv. it's hard to make images using the half-finished editor. I'd like to focus on TSC tutorials for the time being.

Edited by Noxid, 25 February 2012 - 05:30 PM.

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
Userbox-SC16B_Knuckles.png


#48 25 February 2012 - 07:15 PM

HaydenStudios Offline
Pretty much the closest I can get to being understood 100%
Bobomb says: "I need a hug!"
Join Date: 31 Dec 2011
Location: LocationUnited States
Posts: 835
Age: 16
 

I might contribute to that. But I'll need to know what format you want it in. If I were to guess, you're going to have a .chm document that you can open from within the application, but I have no idea how to make/edit those. Would odt format be okay, and you could convert it? If you could give us an outline of sections of your tutorial, and tell us what needs to be filleded in with information, then that would be great. Will you divide it into using certain commands, or into achieving certain tasks in Cave Story modding?
Spoiler

TUIPMU92_zps98dfcbb2.png

I'd be really great at procrastinating if I ever got around to it.


#49 25 February 2012 - 07:34 PM

Noxid Online
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,857
 

I have no idea what odt or chm is but I will be styling the tutorials with HTML loaded into a JEditorPane. Basically it's going to look like this:
Posted Image

You can provide HTML or just post it on the forums and I will look after the formatting.
Upon reflection, microtutorials might be something that would benefit from being on the forum in a collected way, so I will make a thread for further development of the idea and link from it here shortly
ok here it is http://www.cavestory...mini-tutorials/

Edited by Noxid, 25 February 2012 - 08:02 PM.

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
Userbox-SC16B_Knuckles.png


#50 25 February 2012 - 08:25 PM

Shane Offline
So many people D:
"Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-Wacka-BLEIUP"
Join Date: 12 Feb 2012
Location: LocationIn pain
Posts: 306
Age: 17
 

You mentioned something about x2? Do you mean, like, King's Story's x2 tilesets, etc? Or am I misunderstanding that part?
I broke my left arm on 17 May 2013 by falling off a ladder. Why couldn't it have happened due to a Cthulhu? Or why could it not have happened at all?
...
If I do anything stupid, sorry in advance!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users