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Community Project Dev Thread [DONE]


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333 replies to this topic

#1 25 October 2011 - 02:51 PM

DoubleThink Offline
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Old OP:
Spoiler


Get the completed mod here: Take 8 v1.2.2

Edited by DoubleThink, 11 June 2012 - 10:04 AM.

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#2 25 October 2011 - 10:13 PM

Pigaro Offline
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Can we put Bosses into our maps?
(I don't plan to, just a question)
If so, will there be a Final Boss?
If so to that, who will make it?

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#3 25 October 2011 - 11:09 PM

Tpcool Offline
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Can we put Bosses into our maps?
(I don't plan to, just a question)
If so, will there be a Final Boss?
If so to that, who will make it?


-If you're going to put a boss fight in, do something interesting with it.


Aaaaand I'm not really sure about a final boss fight. I assume there will not be, but DoubleThink will make the final verdict.
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#4 26 October 2011 - 02:05 AM

Shimmyzmizz Offline
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Well, here's my submission.

Spoiler

Mixer Captain Fabulous did this in his sig
So I am clearly copying him
Because he was the first second person to do it
=Shimmyzmizz=


#5 26 October 2011 - 01:20 PM

DoubleThink Offline
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Submission list updated; expect me to update the OP at least once per day provided that something has happened. I should have time to start work on my part come Friday/the weekend.
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#6 26 October 2011 - 07:45 PM

CommanderJersey Offline
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My submission.
Spoiler

Also, can we change the tileset properties?

#7 26 October 2011 - 10:00 PM

Lace Offline
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I am going to try to do this, but I am real bad at the time managements, and also I have no concentrated weekendtime due to college visits. Anyways. My ideal stage.
Spoiler

Posted Image

#8 26 October 2011 - 11:20 PM

404notfound Offline
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Username: 404notfound
Area Name: inner network
General Description: this is like a core battle but with no weapons. you need to find the right terminals to destroy it
No. of maps:2
Desired Health: 20
Desired boss : core
Desired flags: I need at max: 30 flags
Desired Tile set :almond
Desired Enemy Set: core
Desired Musics:, oppression and jenka 1
Other things: it would be awesome if I could use the core map (since the boss is already set there)and the dark place WITH a changed tileset and music(it just makes sense)
i am very familiar with scripting and mapping

EDIT: @doublethink even though the official move event in the mod is #500 but how do we specify the coordinates for the >TRA function?
<TRA0056:0500:????:????
just dosen't make sense


#9 27 October 2011 - 12:23 AM

Pigaro Offline
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Spoiler


EDIT: @doublethink even though the official move event in the mod is #500 but how do we specify the coordinates for the >TRA function?
<TRA0056:0500:????:????
just dosen't make sense


AndWhy is going to do that. We don't even know who's doing it, so how could we know which map goes where?

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#10 27 October 2011 - 01:22 AM

404notfound Offline
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AndWhy is going to do that. We don't even know who's doing it, so how could we know which map goes where?

OR we could post the cords in our posts



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Guest, the last post in this thread is over 60 days old. Posting in this thread will be considered a bump, so please make an attempt to be courteous if you go ahead with it.

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