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Lunar Gunsmith


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37 replies to this topic

#1 24 August 2011 - 10:35 PM

MagicDoors Offline
I need to draw better
"Life begins and ends with Nu."
Join Date: 13 Jan 2011
Location: LocationPROGRESS is Magic
Posts: 2,471
Age: 9
 

I self-proclaim myself as the Lunar Gunsmith.
I will start making weapons for all cave story mods and posting them after I am finished Misery Story; however, if anyone has any requests, I'll take them on now.
I can handle assembly fairly well, so feel free to ask whatever you like. If I know it's beyond my reach I may not take on the job, though.

Distorted Polar Star
Weapon hacked: Polar Star
Effect: Shooting left shoots a bullet northwest, shooting right shoots a bullet northeast
A simple hack. Useful for unfinished polar stars from the Hermit or something.
Maybe for hard modes of CS. If I find the framerects for the Polar Star I might be able to make diagonal bullet sprites.
Here's the code:

Spoiler


Detonator
Weapon modded: S-Missiles
Effect: Short-range uberweapon
This weapon was made accidentally while fiddling with the Super Missiles' flags. This weapon creates an explosion immediately and damages enemies in front of it for a seemingly random (but high) amount of damage. Recommended to be used with limited ammo.
To make this weapon, just reset Flag 0x10 on the Super Missiles (weapon). To change the damage, change it in the Super Missiles (picture that actually looks like a super missile pickup).

Cura
Weapon hacked: Polar Star
Effect: Heals player
This weapon needs to be recharged. At level 3 it will restore your life fully if it is lower than the maximum, and reset its EXP.
I would post the code here, but I currently can't remember it. Nor can I get to it, because it's on my currently broken computer.

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#2 05 September 2011 - 04:01 PM

Lace Offline
Lesbian Seagull
"Life begins and ends with Nu."
Join Date: 04 Jan 2008
Location: LocationHunky Dory
Posts: 3,062
 

Whatever.
This'll be a good way for you to learn I guess.

Try making a gun that shoots bullets that orbit around you.
Posted Image

#3 05 September 2011 - 04:10 PM

Noxid Online
a2_a2
"Life begins and ends with Nu."
Join Date: 28 Aug 2009
Location: LocationOu
Posts: 3,940
 

Too easy

Make a gun that fires homing rockets that have a delayed ignition, and then run out of fuel after 56 frames after which the jet turns off and they fall to the ground if no contact has been made. The gun itself should have a 1.3 second reload delay at level one, a .7 second delay at level two and a .3 second delay at level three. The gun itself should change appearance as it levels up. The explosion from the missles should damage the player but also propel them away from the center of the explosion to allow "rocket jumping". The explosion should also damage multiple enemies in an area and generate the explosion effect like regular missles.

The source code must follow good programming practices such as using meaningful variable and label names, and should be as short as effectually possible; No extra space is allowed beyond what exists to be replaced for the fireball. (it must replace the fireball)

kss-button.png azarashi-button.png mahinbuttongif2.gif balbal-button.png
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#4 05 September 2011 - 04:56 PM

MagicDoors Offline
I need to draw better
"Life begins and ends with Nu."
Join Date: 13 Jan 2011
Location: LocationPROGRESS is Magic
Posts: 2,471
Age: 9
 

Too easy

Make a gun that fires homing rockets that have a delayed ignition, and then run out of fuel after 56 frames after which the jet turns off and they fall to the ground if no contact has been made. The gun itself should have a 1.3 second reload delay at level one, a .7 second delay at level two and a .3 second delay at level three. The gun itself should change appearance as it levels up. The explosion from the missles should damage the player but also propel them away from the center of the explosion to allow "rocket jumping". The explosion should also damage multiple enemies in an area and generate the explosion effect like regular missles.

The source code must follow good programming practices such as using meaningful variable and label names, and should be as short as effectually possible; No extra space is allowed beyond what exists to be replaced for the fireball. (it must replace the fireball)


This sounds like a test. I'll try it out, but I'm not sure how to make a homing bullet.
If I do get this to work, I will call it...Roppongi Missaiden!

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#5 06 September 2011 - 06:38 PM

Cripplechair Offline
*Flippity flippity*
"..."
Join Date: 09 Apr 2011
Location:
Posts: 374
Age: 20
 

What about the holy water/kerosene canister that was planned for the Deity Project? We could get that set back into motion of someone made a bit of progress like that.
I sprite! On a whim. Sometimes I do requests. I'm currently 'working' on my Flipped Races project.

Games I have contributed to:
Misery Story, by LunarSoul
Jenka's Nightmare, by LunarSoul
King: Strife and Sacrifice, by Noxid
Community Deity Project
Probably a few others I've forgotten
Spoiler

#6 06 September 2011 - 08:43 PM

Kick Ass Offline
CUSTOMIZED!
"The Ultimate Sword of Extraordinary Magnitude"
Join Date: 28 May 2011
Location: LocationAustralia/Scotland
Posts: 280
 

This sounds like a test. I'll try it out, but I'm not sure how to make a homing bullet.
If I do get this to work, I will call it...Roppongi Missaiden!


If you make this I will call you god for a day
I've failed my Mathematics Exam so many times now that I've lost count.
Mah Deviantart page

Science pun

#7 07 September 2011 - 04:33 AM

Phanteon11 Offline
Junior Member
"Master using it, and you can have this!"
Join Date: 15 Jun 2011
Location: LocationThrone of the Internet!
Posts: 74
Age: 100
 

I have a good idea. How about a Missle Mod that`s similar to Ice Spreader from Metroid Prime. It does very little damage, But has a large Blast radius. Any enemy that takes damage from the blast is frozen for a short period of time. You can`t Take contact damage from frozen enemies. I`d call it the Arctic Wind. It still has limited ammo.

Arctic Wind:
Level 1: 2 damage, 3 sec. freeze time.
Level 2: 4 damage, 4 sec. freeze time.
Level 3: 8 damage, 7 sec. freeze time.

#8 07 September 2011 - 11:43 AM

Lace Offline
Lesbian Seagull
"Life begins and ends with Nu."
Join Date: 04 Jan 2008
Location: LocationHunky Dory
Posts: 3,062
 

having any success lune?
:p
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#9 07 September 2011 - 11:44 AM

MagicDoors Offline
I need to draw better
"Life begins and ends with Nu."
Join Date: 13 Jan 2011
Location: LocationPROGRESS is Magic
Posts: 2,471
Age: 9
 

Heh, no.
I have way too many projects to help with. Haven't had any time.

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#10 07 September 2011 - 11:25 PM

Lace Offline
Lesbian Seagull
"Life begins and ends with Nu."
Join Date: 04 Jan 2008
Location: LocationHunky Dory
Posts: 3,062
 

Disappointing. :[
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