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Gradium - Space Shooter Flash Game


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3 replies to this topic

#1 29 January 2009 - 02:51 AM

Skeik_Sprite Offline
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"It's dangerous to go alone!"
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http://spamtheweb.co...8497_Flight.php

Game is not released yet and is site locked to the website. Thought I would share it with you guys early because the other forum I visit is down XD


I've been working on this for the better part of the last 3 months. I think it came out well. I meant for there to be a lot of diversity inbetween each ship in the game. You'll see what I mean when you play it.

I feel I could've optimized it a bit better, so maybe it wouldn't have to be played without anti-aliasing. Oh well.

#2 29 January 2009 - 04:06 AM

Bad Beholder Offline
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Join Date: 26 Jan 2008
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Age: 25
 

I've only played the 1st level, and it's really great so far. I almost beat the entire level with the Ifrit without using the charged weapon, too, but I screwed up by getting hit by the reddish-orange enemies' counterattack shots a few times before that & didn't have all that much health beyond that. Nevertheless, I did manage to survive the entire level!

Speaking of those shots, I noticed them without too much trouble, but others may have a hard time noticing them because they're kind of small. Then again, any bigger than that & it'd be rather unfair, so why change something that already works, right?

Edited by Bad Beholder, 29 January 2009 - 05:57 AM.
'ithers' typo, I hate typing in the dark...


#3 29 January 2009 - 08:12 PM

Skeik_Sprite Offline
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"It's dangerous to go alone!"
Join Date: 26 Jan 2007
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Posts: 32
 

I've only played the 1st level, and it's really great so far. I almost beat the entire level with the Ifrit without using the charged weapon, too, but I screwed up by getting hit by the reddish-orange enemies' counterattack shots a few times before that & didn't have all that much health beyond that. Nevertheless, I did manage to survive the entire level!

Speaking of those shots, I noticed them without too much trouble, but others may have a hard time noticing them because they're kind of small. Then again, any bigger than that & it'd be rather unfair, so why change something that already works, right?


Thanks, I understand the concern about the bullets though. They were a lot more visible earlier on, they flashed from grey to white, but that really lagged the game.

#4 27 March 2009 - 01:56 AM

Skeik_Sprite Offline
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Join Date: 26 Jan 2007
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new version
http://spamtheweb.co...tNewArtwork.php



Old topic!
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