CS soundtrack in mp3
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#1
27 March 2012 - 02:30 PM
![]() | "Life begins and ends with Nu." |
http://www.mediafire...4jkx8b2llzpy9dl
If someone more musically inclined than I could give these a once over then I would be most grateful.

#2
28 March 2012 - 04:31 AM
![]() | "I'm sorry Mario, but your princess is in another castle." |
Pulse/meltdown 2,Tyrant certain notes higher pitch than mine? [might be just difference in recording equipment; Someone noted this in my Cave Story recordings before] So probably ignore this.
slightly flatter sound (ever so slight, only because of the recording quality vs comparing it to lossless)
*very* clear sound, loops twice, nice!
XXXX .... is a completely blank track >< Not sure if it's really needed to be included unless there's a reason?
Oh, wow haven't heard Halloween 2 before or Unknown... Nice...
Might be nice to have a m3u playlist included, or to number the tracks... [probably following the organya view song order for original songs?]
EDIT: Forgot to say, excellent work! How did you record it so good?!
Edited by X-Calibar, 28 March 2012 - 04:49 AM.
Cloud Story, a Cave Story prequel mod...~ Status unknown
Unnamed Cave Story Mod, an adventure game...~ Status very slow
#3
28 March 2012 - 02:33 PM
![]() | "Life begins and ends with Nu." |
I just played with the recording controls until the recorded song was the same volume as the original when played back. If the recording volume is too high then information will get cut off, which would explain the difference in pitch. I also play the org files I am recording directly through orgmaker.How did you record it so good?!
Anyhow I've removed the empty space and increased the bitrate. Please take another look if you happen to have the time.
http://www.mediafire.com/?nup5xmlemxi6g2j

#4
28 March 2012 - 05:40 PM
![]() | "Life begins and ends with Nu." |
I just played with the recording controls until the recorded song was the same volume as the original when played back. If the recording volume is too high then information will get cut off, which would explain the difference in pitch. I also play the org files I am recording directly through orgmaker.
Anyhow I've removed the empty space and increased the bitrate. Please take another look if you happen to have the time.
http://www.mediafire...nup5xmlemxi6g2j
You'd probably want to record them from orgview rather than orgmaker. Cave Story and orgmaker have some sound discrepancies, but Cave Story and orgview don't.
#5
28 March 2012 - 09:43 PM
![]() | "I'm sorry Mario, but your princess is in another castle." |
It's not too noticeable though, and the rest sounds nice~!
@GIR - that would explain some of the differences... One of the songs had a percussion instrument I hadn't heard before...
Cloud Story, a Cave Story prequel mod...~ Status unknown
Unnamed Cave Story Mod, an adventure game...~ Status very slow
#6
28 March 2012 - 09:50 PM
![]() | "Life begins and ends with Nu." |
#7
28 March 2012 - 10:39 PM
![]() | "I'm sorry Mario, but your princess is in another castle." |
#8
30 March 2012 - 11:20 PM
![]() | "Life begins and ends with Nu." |
http://www.mediafire...jirbpax067qgsxy
At least I would hope so. It was recorded directly from a modded version of Cave Story using a list of stop times from the previous set of mp3's to know the cutoff points.
Edit: I forgot to chop off the empty space from Wind Fortress so download it here:
http://www.mediafire...t5rxe8a5zie94dd
I need these to be as close to perfect as I can get, so whatever feedback you guys can offer would be most helpful.
Edit2: And I forgot the fade out in Eyes of Flame, so here it is as well:
http://www.mediafire...5o4sfenem5ectcn
Edit3: Since no-one is interested in testing anymore I've put them on the site.
Edited by andwhyisit, 01 April 2012 - 02:40 AM.

#9
02 April 2012 - 05:37 PM
![]() | "I'm sorry Mario, but your princess is in another castle." |
I'll check it out later, but I'm sure you did Cave Story justice!
Cloud Story, a Cave Story prequel mod...~ Status unknown
Unnamed Cave Story Mod, an adventure game...~ Status very slow
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