How do you plan on making the original levels authentic? Especially when City Escape was in 3D?
I'm going to try and recreate them to the best of my ability.
CS also doesn't have rounded slopes like Sonic does, so you'll have to do something there.
For the most part, I'm going to try to do without them, but for some things (like loops) I will make scripted events.
Um, well if this mod will be completed, Hill Top Zone, Sky Sanctuary Zone and Lava Reef Zone would be awesome.
Noted.

I just wanted to comment and say this mod is incredibly ambitious, I don't know if you know any ASM at all, but you'll need extensive know how of it if you want to do this, unless you're just going to make it Sonic-themed Cave Story without changing any physics or weapons.
Well, I'm using JetHawks Sonic Story engine, so the physics wont be a problem.
As for weapons, I'm not yet sure what I am going to do.
Edit: OH WAIT HOLD ON before anyone says that I stole his engine, I
did get his permission to use it.
Edited by CommanderJersey, 12 March 2012 - 07:59 PM.