you might have fixed it, I'm re-playing .02
then again you didn't mention it as a bug fix in your update so idk
I hadn't picked up any missile expansions save for the one in 02 if that helps
Cave Story - Redesign v0.50.6
Started by Dubby, Feb 22 2011 05:03 AM
236 replies to this topic
#21
26 February 2011 - 05:38 PM
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#22
26 February 2011 - 05:46 PM
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Um... Chosen One? Yeah that'll work. : P
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Well I just fixed the two big issues and uploaded 0.10.4, so please download that and play it. Try not to use any existing save files if you can, as some flags have been added/changed between version 0.10.2 and 0.10.4
#23
26 February 2011 - 08:53 PM
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ok I just noticed in upper egg corridor you can get trapped, if you keep on climbing with those bug things.
E: oh and in v.2 the little hole in the egg observation room doesn't work after beating sue
the sound glitches after getting the missile launcher now maybe you might want to check that out
also you can see the extra little corridor at the bottom I dunno if that's intentional
finally you can reach that life capsule if you jump on the flyers, take some damage, then jump off them. I don't know if that's intentional either
E2: in tunnel road, when you flip the switch to enter upper antron, there is no event that leads you to that map, unless you go to the left of it, then it works
I suggest a) keeping doors opened with that switch open and
b) allowing the player to get the map system when exiting antron, seeing as the map system is usually something that you get early game
c) put something at the end of that fucking corridor god that was tedious
E: oh and in v.2 the little hole in the egg observation room doesn't work after beating sue
the sound glitches after getting the missile launcher now maybe you might want to check that out
also you can see the extra little corridor at the bottom I dunno if that's intentional
finally you can reach that life capsule if you jump on the flyers, take some damage, then jump off them. I don't know if that's intentional either
E2: in tunnel road, when you flip the switch to enter upper antron, there is no event that leads you to that map, unless you go to the left of it, then it works
I suggest a) keeping doors opened with that switch open and
b) allowing the player to get the map system when exiting antron, seeing as the map system is usually something that you get early game
c) put something at the end of that fucking corridor god that was tedious
#24
26 February 2011 - 10:39 PM
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Um... Chosen One? Yeah that'll work. : P
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#25
28 February 2011 - 12:14 PM
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just confirmed the same glitch for v .4
also the map progression glitch in tunnel road is caused by the event that makes that door go up
maybe make quote unable to move while that happens that should fix it
also the map progression glitch in tunnel road is caused by the event that makes that door go up
maybe make quote unable to move while that happens that should fix it
#26
28 February 2011 - 11:47 PM
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hey sorry for the double post
yo
also sue is disappointed that you haven't found her brother after you've found her brother
not that anyone is actually going to encounter that dialog since you'd just take the teleporter but still
also guys I know that it says spoilers in the tag but there are really serious spoilers here just warning you
stop tempting me
Spoiler
yo
also sue is disappointed that you haven't found her brother after you've found her brother
not that anyone is actually going to encounter that dialog since you'd just take the teleporter but still
also guys I know that it says spoilers in the tag but there are really serious spoilers here just warning you
Spoiler
stop tempting me
#27
01 March 2011 - 12:28 AM
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tempt me more.
"Such loyalty to a corpse...
In truth, there is nothing in this world more humorous than a knight."
- "Mad King" Ashnard
In truth, there is nothing in this world more humorous than a knight."
- "Mad King" Ashnard
#28
01 March 2011 - 01:31 AM
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Um... Chosen One? Yeah that'll work. : P
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#29
01 March 2011 - 01:58 AM
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got anything more challenging?
#30
01 March 2011 - 05:22 PM
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Um... Chosen One? Yeah that'll work. : P
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Heh, not yet. Been working on branching antron out a little (added Long Missiles upgrade, heavy missiles are next), been working hard on the sand zone tileset, and working on the forth weapon (different version of noxid's shotgun).
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